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Thread: Arkane's Deathloop

  1. #176
    verbose douchebag
    Registered: Apr 2002
    Location: Lyon, France
    I also have 32 gb of RAM and an i9-9900k CPU, which might help a little in terms of bottlenecks.

  2. #177
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror

  3. #178
    verbose douchebag
    Registered: Apr 2002
    Location: Lyon, France
    I am really digging it and it is totally playable on my GTX 1060 6GB, and doesn't look terrible with potato settings.
    Thoroughly recommended.

  4. #179
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Awwww yeeeeh StealthGamerBR is here to show us how it's done.



    And by "it" I mean killing everyone in Updaam in 10 minutes.

  5. #180
    Member
    Registered: Apr 2001
    Location: Switzerland
    I’ll have to get out of my “stealth über alles” mindset to fully enjoy the game, but I definitely like what I’ve seen so far.

  6. #181
    verbose douchebag
    Registered: Apr 2002
    Location: Lyon, France
    My current favoured approach is to stick a hacked turret in a safe spot, stealth as much as I can and retreat to my turret nook if things kick off.

  7. #182
    Member
    Registered: May 2004
    Quote Originally Posted by henke View Post
    Awwww yeeeeh StealthGamerBR is here to show us how it's done.
    Um... if blasting people in the face with a shotgun counts as stealth, then I guess I've been stealthing through Doom all these years.

  8. #183
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    It counts as stealth if there's no one left alive to know you were ever there.

  9. #184
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    This is it, I have now reached the Evening of the final day. Or first day. Whatever. Unless I fuck up, I shall be CLOSING DA LOOP!

    Y'know, in the end this campaign turned out to be kinda... straightforward. Maybe even disappointingly so. Like is there even any alternative solutions to closing the loop, besides the main path that the game is kinda nudging your along? I kinda feel like Bill Murray in Groundhog Day, having figured out the exact sequence of events that need to happen to end this, and now I just need to do it perfectly.

  10. #185
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    That's it, LOOP'S CLOSED.

    Final verdict time.

    If anyone is on the fence because of the permadeath system, I'd say don't worry about it. This plays like a regular Arkane game, except more open-world. It's quite lenient since you have 3 lives each level and combat encounters are not that hard. Most importantly, the whole progression is, like I said, very straightforward. I was never unsure of what to do next and there's a constant sense of putting pieces in place and getting closer to the end. The whole game being set in just 4 locations didn't really bother me either, there were actually places I never got around to visiting and mysteries I never uncovered in my playthrough. Might give it a replay at some point.

    I liked the worldbuilding in this but the writing and the characters were pretty meh. Everyone is kinda a dick and I never really grew fond of anyone before it was over. I didn't like the quippy dialogue and also I didn't think it gelled with the hyper-violent combat. Honestly, y'know I don't mind violence in games, but sometimes it just doesn't fit. This should've had NOLF-style karate-chops for takedowns instead of you twisting folks heads out of their joints. The whole thing is tonally kinda a mess.

    In my personal ranking of Arkane games this goes under Prey, over DH1, and... maybe more or less on par with DH2?

    S'good!

  11. #186
    Member
    Registered: Oct 2006
    Location: Germoney
    Speaking about graphics cards: For Dishonored 2 I had upgraded my GPU back then (GTX 1050 ti). But at the current market prices, just no, no, no. I mean, the thing is now more expensive than it was way back -- plus to even meet minimum requirements, you need to spend like 250-300 Euros, which is a price bracket I've never much dealt in personally ever since way back. Then again, ten years ago you actually didn't need to spend more than 150-200 bucks and still could game on higher settings. That's what my base system thus looks like, which I had upgraded from an 8GB Core i3 rig last year before the price explosion hit to a small Ryzen 3100 16GB system.

    This is total PC gaming absurdity. In just a couple years time, any entry-level GPU will perform the same as the current higher end ones -- plus games will typically be in better state too, as they're fully patched. Sure, I could easily afford it. But it's just not a price I'm willing to pay also based on the other games I typically play, which are typically far less "demanding". I actually don't play much demanding AAA games full-stop, no less as RPGs which I probably enjoy the most are mostly cinematic action adventures with a few stats if developed on AAA budgets -- and graphically pimped more complex games such as Kingdom Come Deliverance (recommended) are few and far between.

    Then again, Deathloop looks a bit more "shooter-like" than I had expected from Arkane anyways, which seems understandble considering their more recent string of flops. With Prey, it's probably particularly painful, as it proved Irrational damn right once more when they had shooterized their original vision of Bioshock all these years back. Which means I'm back to Pathfinder - Wrath Of The Righteous, which despite being a comparably small/ish Russian game seems to have had a better start into the market too.
    Last edited by samIamsad; 12th Oct 2021 at 20:53.

  12. #187
    Member
    Registered: Apr 2001
    Location: Switzerland
    I've been getting on with this one slowly, mainly because I'm finding that I just don't have that much time to play these days, and I would definitely like to play it more. The world is interesting, the overall aesthetic is cool, the tone is jazzy and fun, and I'm actually enjoying a more action-heavy Arkane game. With Dishonored and Prey, I always default to a sneaky, stealthy play style, and I do some of that with Deathloop, but at the same time the way the game frames its action makes it so much easier for me to get into a more aggressive mindset. In that respect, it's not too dissimilar from moving from Dark Souls to Bloodborne, which also tweaked its formula in a way that provided a good incentive for me to change things up.

  13. #188
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    You guys are still crying about the system requirements? The state of the hardware market is out of the developers' hands, get over it already.

    They're patching in the DLSS 2.0 resolution super-sampling technology, so that should help with the performance.

  14. #189
    Member
    Registered: Jul 2002
    Location: Edmonton
    DLSS 2.0, which isn't compatible with eight of the 10 most popular graphics cards on Steam.

  15. #190
    Member
    Registered: Sep 2001
    Location: Land of the crazy
    Quote Originally Posted by EvaUnit02 View Post
    You guys are still crying about the system requirements? The state of the hardware market is out of the developers' hands, get over it already.
    Yes, because it's still a problem. Most gamers aren't willing to blow $1k on a new midrange card. Crypto mining killed the old paradigm, and if developers don't adjust to that, they're going to suffer falling sales.

  16. #191
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    Quote Originally Posted by heywood View Post
    Yes, because it's still a problem. Most gamers aren't willing to blow $1k on a new midrange card. Crypto mining killed the old paradigm, and if developers don't adjust to that, they're going to suffer falling sales.
    Most AAA multi-platform games (outside of mostly super normie shit like annualised sports games) will likely have dropped support for last gen consoles by 2023. Eg EA are making the Dead Space remake and Dragon Age 4 with 9th gen as the hardware base. The cut off point will come sooner or later and PC minimum requirements for AAA multi-plats will increase across the board, your hardware being left behind is a YOU problem.

    Quote Originally Posted by Aja View Post
    DLSS 2.0, which isn't compatible with eight of the 10 most popular graphics cards on Steam.
    The supports competing technology AMD FSR too, which is brand agnostic.

  17. #192
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    Is it even possible for you to post without being completely obnoxious Eva?

  18. #193
    verbose douchebag
    Registered: Apr 2002
    Location: Lyon, France
    Quote Originally Posted by EvaUnit02 View Post
    The cut off point will come sooner or later and PC minimum requirements for AAA multi-plats will increase across the board, your hardware being left behind is a YOU problem.
    Not when the number of "Yous" out there is high enough to eat into sales sufficiently.
    Game tech can't develop faster than gamers can shell out for card which keep up without sales stagnating.

  19. #194
    Member
    Registered: Oct 2006
    Location: Germoney
    I take responsibility for bringing up that topic again, sorry for me doing so. This thread should be about the discussion of Deathloop, I'm sure it deserves some being an Arkane game.

    That said (final musings on that side topic inside),
    spoiler:
    I'm actually pretty laid back about this, as there's just such a huge cataloge of games I could still play (older, new and upcoming alike), in particular considering the genres I enjoy. With Wrath Of The Righteous, even my outdated GTX 1050 ti (2nd most popular card in the Steam surveys still) meets recommended specs, for Solasta it's much the same -- and Baldur's Gate 3's/ EA played pretty fine too. However, with the current hardware prices you just save an awful lot of money if you just wait on top of all the benefits of eventually playing fully patched games. The huge shifts in visual quality you used to be getting throughout the 80s, 90s and early 2000s from one generation to the next have been long a thing of the past too. Games don't technically age near as quickly as they used to, and that process is slowing down every generation, adding to it all.

    Fully agree it's a user problem if they don't want to keep up. However, if more and more people would figure out similar though, then companies may be forced to adapt or PC gaming may suffer (I would never expect them to though, and it's hard to predict how things may develop in the future, which is a challenge when developing). Pretty sure Arkane couldn't have foreseen this when they started out on Deathloop likewise (not sure about Deathloop, but Redfall which isn't out yet presumably started development in 2017). The current Fifa release for instance has been already downgraded on PC, not sure if that was a consideration when deciding upon it. Curious times, if you ask me.




    In the end, this is a Deathloop thread though. And with that..
    Last edited by samIamsad; 17th Oct 2021 at 00:27.

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