TTLG|Jukebox|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 1 of 3 123 LastLast
Results 1 to 25 of 55

Thread: TG FM -- TSR-1000 7/8/2019

  1. #1

  2. #2
    Member
    Registered: Oct 2018
    Location: Melbourne, Australia
    That is such a Spoonman way to announce a new FM.

  3. #3
    Member
    Registered: May 2008
    Location: Southern,California
    i am playing on expert is there a blackjack?

    23 skulls found and i have to give up to hard without blackjack,i got the key for top floor hit button,got a holy symbol,not sure what to do with it,a bunch of mine/gas mines/flash bombs,and healing fruits

    very hard level might be unghostable


    this is the kind of level i wish i knew dromed so i can add a blackjack and beat it
    Last edited by downwinder; 7th Aug 2019 at 04:24.

  4. #4
    Member
    Registered: Oct 2018
    Location: Melbourne, Australia
    Quote Originally Posted by downwinder View Post
    i am playing on expert is there a blackjack?
    Checked in DromEd to make sure; there's no blackjack anywhere in the level.

  5. #5
    Member
    Registered: May 2001
    Location: Boston MA
    Another TG mission. Wooooo. I know what I am doing later. Thanks to the author.

  6. #6
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    I am impressed so far!! But man this is a lot of metal to sneak around on!!

  7. #7
    Dóttirin klæðist oft móður möttli
    Registered: Apr 2015
    The mission doesn't seem to work in ND 1.27. It's crashing on game load - with or without Tfix, I have many installations. I can't find the reason for this.
    But it's working in ND 1.26.
    So for which TG version is this mission?

  8. #8
    Member
    Registered: Oct 2012
    Quote Originally Posted by Unna Oertdottir View Post
    The mission doesn't seem to work in ND 1.27. It's crashing on game load
    Confirmed. Freezes after clicking on continue on objectives screen. Trying to play via ND1.27

  9. #9
    Member
    Registered: Dec 2011
    Location: Ferrol - Spain
    This mission is working ok so far.
    No such problem after clicking on continue on objectives screen.
    Playing with ND 1.27
    In FMs created a folder with a name for the mission and unzipped the file there.

  10. #10
    Brethren
    Registered: Apr 2000
    Location: Not France
    Works fine here too on 1.27. Running it via FMSel.

  11. #11
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    A fan mission has appeared on the forum.
    I shall play it.
    Will I enjoy it?
    All I know is my gut says maybe.

    jazz hands applause

  12. #12
    Member
    Registered: Mar 2018
    I think I will give up with this one. I played only for 16 min, but everywhere is the same thing. Metal floor is everywhere. Avoiding Hammerites is easy, but this mission is huge. I have no idea what to do or where to go. I thought this mission was big, but then I noticed elevator and how many floors there is with the same metal floor everywhere. If there would be more of the variety, then I would give this mission a honest try. I'm sorry.

  13. #13
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Are there any weapons besides the flash bombs and mines

  14. #14
    Member
    Registered: May 2008
    Location: Southern,California
    not that i found ^

    if this mission had shadowjack and the slippers from kings story i would be happy

  15. #15
    Member
    Registered: Oct 2012
    Checked Dromed. There is no blackjack, but there are two objects named ‘F**kThePlayer’.

    Say no more.
    Last edited by fortuni; 8th Aug 2019 at 03:10.

  16. #16
    Member
    Registered: Oct 2017
    Location: France
    cute meme mission

  17. #17
    Member
    Registered: Mar 2002
    Location: California
    Interesting architecture, but without a blackjack (and maybe some carpet), I just did a cursory run through the level with a bunch of hammers running after me.

  18. #18
    Dóttirin klæðist oft móður möttli
    Registered: Apr 2015
    It's working in ND 1.27 now. Had the wrong gen.osm in the TG folder. Too much testing stuff

    The fun in this mission starts later. Hint deadly elevators

  19. #19
    Member
    Registered: Aug 2008
    Is this a conversion of something? It's very tile-y in Dromed.

  20. #20
    New Member
    Registered: Sep 2018
    * NOTE *

    For the weight and fluid of the game the metal become like stone
    Exclamation

  21. #21
    Member
    Registered: Mar 2018
    Thanks, it's really not obvious and not everyone is reading readme. I will try this FM later.

  22. #22
    Member
    Registered: May 2008
    Location: Southern,California
    if anyone completes this fan mission please post,what objective end up being please,so i can go back and win it,excluding gold skulls as i dont feel like hunting those


    and i think this mission wins the award for most tile in a mission

  23. #23
    Member
    Registered: Sep 2018
    Location: Poland
    Quote Originally Posted by downwinder View Post
    if anyone completes this fan mission please post, what objective end up being please, so i can go back and win it,
    In a brief: find the key to 'release' the autodestruction switch on the lower level. Then switch it and you have 2 minutes for escaping via rescue capsule (you need another key).
    Spoiler


    Quote Originally Posted by downwinder View Post
    excluding gold skulls as i dont feel like hunting those
    Those 32 of skulls are not well hidden. You can do it :P


    Quote Originally Posted by downwinder View Post
    and i think this mission wins the award for most tile in a mission
    The Author slightly exaggerated with loud floors, but in the other hand AI's behavior is super forgiving - they are deaf a bit and fast regaining from 2nd alarm to normal (zero-state). So it's not bothersome after the first 20 minutes. I love that Quake2-style level design :)
    Last edited by Mat99; 9th Aug 2019 at 02:02.
    _____________
    WANTED Mat99 - very well known and dangerous emote-spammer, cunning and always armed in a bunch of emots in his hands - SHOOT ON SIGHT!

  24. #24
    Member
    Registered: May 2008
    Location: Southern,California
    i think i saw the metal cover for the escape hatch thing but never saw a second key ,where is key for when metal plate is moved from button on top floor? if i got what you saying correct?and from how picture looks ,it seems i will have to mantle into the escape hatch?


    also lol at writing on bathroom stall

  25. #25
    Dóttirin klæðist oft móður möttli
    Registered: Apr 2015
    The key for the lockbox
    A hammerite in the medical lab has the key on his belt. He is sick and lying on a medical table (sort of). Use the big elevator to the medical floor.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •