That is such a Spoonman way to announce a new FM.
That is such a Spoonman way to announce a new FM.
i am playing on expert is there a blackjack?
23 skulls found and i have to give up to hard without blackjack,i got the key for top floor hit button,got a holy symbol,not sure what to do with it,a bunch of mine/gas mines/flash bombs,and healing fruits
very hard level might be unghostable
this is the kind of level i wish i knew dromed so i can add a blackjack and beat it
Last edited by downwinder; 7th Aug 2019 at 04:24.
Another TG mission. Wooooo. I know what I am doing later. Thanks to the author.
I am impressed so far!! But man this is a lot of metal to sneak around on!!
The mission doesn't seem to work in ND 1.27. It's crashing on game load - with or without Tfix, I have many installations. I can't find the reason for this.
But it's working in ND 1.26.
So for which TG version is this mission?
This mission is working ok so far.
No such problem after clicking on continue on objectives screen.
Playing with ND 1.27
In FMs created a folder with a name for the mission and unzipped the file there.
Works fine here too on 1.27. Running it via FMSel.
A fan mission has appeared on the forum.
I shall play it.
Will I enjoy it?
All I know is my gut says maybe.
jazz hands applause
I think I will give up with this one. I played only for 16 min, but everywhere is the same thing. Metal floor is everywhere. Avoiding Hammerites is easy, but this mission is huge. I have no idea what to do or where to go. I thought this mission was big, but then I noticed elevator and how many floors there is with the same metal floor everywhere. If there would be more of the variety, then I would give this mission a honest try. I'm sorry.
Are there any weapons besides the flash bombs and mines
not that i found ^
if this mission had shadowjack and the slippers from kings story i would be happy
Checked Dromed. There is no blackjack, but there are two objects named ‘F**kThePlayer’.
Say no more.![]()
Last edited by fortuni; 8th Aug 2019 at 03:10.
cute meme mission
Interesting architecture, but without a blackjack (and maybe some carpet), I just did a cursory run through the level with a bunch of hammers running after me.
It's working in ND 1.27 now. Had the wrong gen.osm in the TG folder. Too much testing stuff
The fun in this mission starts later. Hint deadly elevators![]()
Is this a conversion of something? It's very tile-y in Dromed.
Exclamation* NOTE *
For the weight and fluid of the game the metal become like stone
Thanks, it's really not obvious and not everyone is reading readme. I will try this FM later.
if anyone completes this fan mission please post,what objective end up being please,so i can go back and win it,excluding gold skulls as i dont feel like hunting those
and i think this mission wins the award for most tile in a mission
In a brief: find the key to 'release' the autodestruction switch on the lower level. Then switch it and you have 2 minutes for escaping via rescue capsule (you need another key).
Spoiler
Those 32 of skulls are not well hidden. You can do it :P
The Author slightly exaggerated with loud floors, but in the other hand AI's behavior is super forgiving - they are deaf a bit and fast regaining from 2nd alarm to normal (zero-state). So it's not bothersome after the first 20 minutes. I love that Quake2-style level design :)
Last edited by Mat99; 9th Aug 2019 at 02:02.
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WANTED Mat99 - very well known and dangerous emote-spammer, cunning and always armed in a bunch of emots in his hands - SHOOT ON SIGHT!
i think i saw the metal cover for the escape hatch thing but never saw a second key ,where is key for when metal plate is moved from button on top floor? if i got what you saying correct?and from how picture looks ,it seems i will have to mantle into the escape hatch?
also lol at writing on bathroom stall
The key for the lockbox
A hammerite in the medical lab has the key on his belt. He is sick and lying on a medical table (sort of). Use the big elevator to the medical floor.