Yeah, who knew so much could be done with skill checks alone?
I barely survived death by uncomfy chair, only to die from gun anxiety. I thought I was stuck for a moment, but further exploration of the docks area yielded an extra motivation-boosting item. Later, I opted out of the "become an immense racist" dialogue option, only for my Rhetoric skill to pop up and demand that I start the next Communist Revolution. I said no, but it does make me wonder, does the game actually have a well-developed story branch for such a niche option?