Install DromEd Toolkit. A cmd will fix this
https://www.ttlg.com/forums/showthread.php?t=141708
Hello all, there is probably a simple thing I am missing here. I have got thief and dromed working with the new dark patch. All is fine and running well except for one thing so far. In dromed, when you turn Light_Bright off the objects are still fully lit up. I have looked in the forums for a thread but cannot find anything. Is there something I have missed like a script. I have Convict and gen loaded.
Any help would be awesome.
LS
Install DromEd Toolkit. A cmd will fix this
https://www.ttlg.com/forums/showthread.php?t=141708
Disgregard my comment—Unna’s is better![]()
Last edited by trefoilknot; 28th Oct 2019 at 19:37. Reason: Beaten to the punch
Hello again, I have installed the toolkit and I still have the same problem.
Btw Thank you for the prompt response, quite took me by surprise.
Last edited by Lost Soul; 28th Oct 2019 at 20:08.
Could you clarify, are you using dromed for t1/g? Or t2?
There's an entry in DromEd.cfg which points to the cmds
(Toolkit)
In my DromEd.cfg, it looks like this, since my cmds are located in the root folderCode:edit_script_StartUp .\cmds\StartUp.cmd
Check this path.Code:edit_script_StartUp StartUp.cmd
Is it just objects that are lit? Or is the entire map lit?
Try the toggle lighting command.
The light_bright command has been deprecated with New Dark, you need to use toggle_lighting instead. This is why.
Welcome to Dromeding in NewDark. You won't believe how much better it is.