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Thread: T2 FM: Nosferatu - Volume 2 - updated to v1.1 (08 Nov, 2019)

  1. #76
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by Sensut View Post
    [...] which version of this script module is installed at the player, because there is 2 versions of it just like the gen.osm, convict.osm and any other custom scripts. To avoid the script version problems, I use and include always the proper script modules renamed in the mission zip. This miss12.osm has 2 versions. One is from the bare main game 1.07 and an another in the patched 1.18 game.

    The first:

    Last Modif. Date : 2000/03/10 15:23:28
    FileSize : 430080 bytes ( 420.000 KB, 0.410 MB )


    And the second, that I use:

    Last Modif. Date : 2000/03/27 12:04:26
    FileSize : 450048 bytes ( 439.500 KB, 0.429 MB )


    What's the difference between them, I don't know, I use it only for one thing, the clock setting. Now I made a test with both versions of miss12.osm and both of them does the job [...]
    The problem is that there is a third version of miss12.osm available. It is installed with at least one of the enhancements the player can select in T2Fix. This version has a file size of about 457 KB, and I think it has a file date of November 17th, 2018. Taffer on TTLG.DE said it was installed with "T2 Multiplayer", but I did not check out which one of the enhancements I installed for testing actually installed that version of miss12.osm. Multiplayer was among the ones I installed, though, so it could very well be the culprit.

    This third version of the script is the one that caused the teleporter, and most likely some secrets, to fail when I tried it on my system.

  2. #77
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    That's miss12.osm in "mp.zip" in NewDark 1.27.

  3. #78
    Member
    Registered: May 2005
    Quote Originally Posted by baeuchlein View Post
    The problem is that there is a third version of miss12.osm available. It is installed with at least one of the enhancements the player can select in T2Fix. This version has a file size of about 457 KB, and I think it has a file date of November 17th, 2018. Taffer on TTLG.DE said it was installed with "T2 Multiplayer", but I did not check out which one of the enhancements I installed for testing actually installed that version of miss12.osm. Multiplayer was among the ones I installed, though, so it could very well be the culprit.

    This third version of the script is the one that caused the teleporter, and most likely some secrets, to fail when I tried it on my system.
    As Unna said, that's from the multiplayer patch of New Dark 1.27 and is not recommended especially for FMs:

    "This is an unofficial patch for Thief II: The Metal Age (T2) which updates the game with multiplayer
    functionality. Consider it to be in beta state. There are various issues and things that don't work,
    and don't expect it to work with all FMs or with Thief 1/Gold. If you're looking for a fully working
    multiplayer experience then this is not for you. Bugs and improvements may or may not be addressed in
    the future."


    Don't use it, I take no responsibility for it

  4. #79
    Member
    Registered: Mar 2015
    Yes, Unna is correct. Despite intentions otherwise, the multiplayer OSMs are not entirely compatible with the singleplayer executable and should, thus, probably not be used when playing certain fan missions. I can probably modify the default multiplayer configuration so that T2Fix users do not have to worry about such issues, but do be aware that this issue affects all users of NewDark multiplayer regardless of their employment of other patches.

    This having been said, the changes Sensut has made in the 1.1 release of this mission should be sufficient to bypass this issue while also having multiplayer installed. Do note, however, that the same may not be true of all missions, especially considering that multiplayer is not necessarily in a finished state.

  5. #80
    Member
    Registered: Feb 2006
    Location: Nulli Secundi
    Just finished up both missions. Fun to go back and explore everything and enjoy the new adventure. Especially enjoyed the nod to Fallout!

    Now I await patiently for the rest of the story!!! Great job and thank you!!

  6. #81
    Member
    Registered: Dec 2012
    Location: Sweden.
    It is a nice touch to see the little deadend junction littered with roses around a painting with candles, can see who that one is and gotta say still miss her a lot, sweet little touch for those of us who'm hold it dear, thank you for this but forgot if you had it with the original release.

  7. #82
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by Ghostly View Post
    It is a nice touch to see the little deadend junction littered with roses around a painting with candles, can see who that one is and gotta say still miss her a lot, sweet little touch for those of us who'm hold it dear, thank you for this but forgot if you had it with the original release.
    Yes, the shrine was already there in the first release of "Nosferatu" in 2017.

    Quote Originally Posted by Jax64
    Despite intentions otherwise, the multiplayer OSMs are not entirely compatible with the singleplayer executable and should, thus, probably not be used when playing certain fan missions. I can probably modify the default multiplayer configuration so that [...]
    I think it's enough to have multiplayer not checked automatically when T2Fix is started. I don't know whether it is checked or not when firing up T2Fix, so if it's deselected by default, that should be fine for now. Maybe a warning in a readme file or even onscreen while installing T2Fix could also be employed. Something that can be done easily enough and still does the job.

  8. #83
    Member
    Registered: Aug 2009
    Location: thiefgold.com
    My only gripe with this series was the lack of a map of the castle , I was meandering around trying to find my way for quite a bit, but otherwise this was fantastic, magnificent construction too.
    And great tribute to Lady Rowena

  9. #84
    Member
    Registered: Jan 2012
    Location: San Miguel de Salinas, Spain
    Fantastic missions. Looking forward to the next part

  10. #85
    Member
    Registered: May 2005
    Thanks everyone!

    Quote Originally Posted by Azaran View Post
    My only gripe with this series was the lack of a map of the castle , I was meandering around trying to find my way for quite a bit, but otherwise this was fantastic, magnificent construction too.
    And great tribute to Lady Rowena
    There will be map at the end, but for now there may be changes in the building.

  11. #86
    New Member
    Registered: Jan 2016
    Location: Roaming the Carpathians
    Beautifully done, as usual, Sensut! I enjoyed revisiting the castle, especially since there was now access to areas we couldn't enter in the first part. I eagerly await Part 3!

  12. #87
    Member
    Registered: Aug 2004
    Location: CT, USA
    Playthroughs of both missions in 4K:




  13. #88
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    I'm playing the first mission

    I've found 10/10 secrets & 6/7 apostle statues, I would dearly appreciate hints on where to look for the last statue

    I have 3505 loot & the lady's ashes, I'm guessing the sacred place is back near where the apostle statues go ?

    I dealt with the ghost, I haven't got whatshername out of the cell yet as I have a nasty feeling things will happen when I do but I do have the key

    Secrets that I remember finding are - Please don't click unless you are stuck or you found them all

    rose & statue,moving plate,doll in crib,light in dining room,light in parlour,button in music room,switch in a bedroom,button in throne room,plank under shelving,tile in otherwise empty corridor

    The statues were all over the place, I found one in the well & one on a rooftop in the courtyard but no idea where I found the others now

    Any help finding the last statue would be appreciated

    And I have to say this castle is absolutely beautiful

    --EDIT--

    Found a missing secret minutes after posting, edited post to reflect this
    Last edited by Esme; 5th Dec 2019 at 14:20.

  14. #89
    Member
    Registered: Aug 2004
    Location: CT, USA
    Quote Originally Posted by Esme View Post
    I'm playing the first mission

    ... I would dearly appreciate hints on where to look for the last statue

    I have 3505 loot & the lady's ashes, I'm guessing the sacred place is back near where the apostle statues go ?
    HUGE ENORMOUS SPOILER!!!:
    See 'Mission 1 Guide' in OP.

    Yup, both the ashes & statuettes are done together at the sacred place after leaving castle, and I recommend don't open her cell until you're all ready to go, but it's really more dramatic than bad. Best I could do was 3950/4500 loot, couldn't find a loot list.

  15. #90
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    Quote Originally Posted by Dahenjo View Post
    HUGE ENORMOUS SPOILER!!!:
    See 'Mission 1 Guide' in OP....
    Doh!, Can't believe I missed that, thank you

    ... hmm looks like I missed the one in the moat

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