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Thread: Half-Life: Alyx, "flagship VR game"

  1. #76
    Registered: Oct 2000
    Location: Spinning off the karmic wheel
    I am on chapter three now, just got the flashlight. I am very much enjoying this game. It’s clear valve spent a ton of time on this, getting all the vr interactions right. Objects seem like they have some weight when you pick them up, the guns feel right when loading, I like that they don’t just clip your hands when they hit objects or walls. The amount of polish is truly impressive. Oh, and the game is pretty tense and scary in spots. I do have to use blink or whatever they call it for locomotion.

    I wish there were more shotgun shells around. Especially for the poison headcrabs. Hate those things.

  2. #77
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    Just got done with Jeff, so am going to give it a break for tonight. That was intense.

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