I've tried to keep my Trine 4 sessions short so that the game lasts longer, so I took a little break from it, and started another fairytale kind of a game instead:
Mages of Mystralia. I was going to rush through it, but I just can't seem to be able to play games that way... so in the end I got all the achievements.It didn't take too long though, and it was a fun little adventure. The game is like some sort of a Zelda / Little Big Adventure / Magicka crossover, and a pretty good one at that. The graphics are colourful and cute, nothing terrible happens to anyone, there's a little bit of harmless humour, and it's all very nice and charming.
The best thing about MoM is without a doubt the magic system. It's simply magnificent! There are four different types of spells, but during the game you'll find lots of different kind of runes, and by combining those you can create some very imaginative and complicated spells. Coming up with your own spells is really fun, even though at one point I semi-accidentally invented a proper killer spell that got me through just about every fight in the game. I don't think that the system is very well balanced; there are some rune combinations that are ridiculously good, but hey, at least it's fun! It's a shame, however, that the game wastes a lot of the potential of this incredible magic system. You don't really need to create those complex spells, at least not for combat. There are puzzles where you need to use your imagination a bit, but even those are often quite simple.
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