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Thread: Thief II on GeForce 6X00 cards

  1. #1
    Member
    Registered: Nov 2006
    Location: Moscow

    Thief II on GeForce 6X00 cards

    First of all, I'm okay with NewDark, loved it, etc.

    But! I'm also a fan of portable gaming and retro stuff. So I have Dell Latitude D800 (Pentium M + GeForce 4200Go), fine machine, I call it my ultimate retro gaming machine but it has some cons:
    I've got Creative Audigy PCMCIA card with hardware EAX support but 4200Go can't handle Thief III and Doom 3 with good FPS. And the second issue is widescreen which is bad for pure DOS games, they are stretched. But still, Dell runs Thief II almost perfectly. I'm missing the stars, but fog and dithering on 16bit work okay.

    For some reason, I thought that pure Thief II died with the introduction of DX10 video cards so I decided to buy a new old laptop. Here it is Toshiba Tecra S3 with newer Pentium M CPU and GeForce 6600Go. Thief III and Doom 3 are okay now but Thief II is not with crippled colors in skys

    Any explanation and fix for it?
    Last edited by vorob; 29th Jan 2020 at 04:32.

  2. #2
    Member
    Registered: Nov 2006
    Location: Moscow
    Googled for this issue and it looks like this thing is broken on GeForce 6: 8-bit textures with an indexed color palette. Know nothing about it
    Last edited by vorob; 29th Jan 2020 at 05:10.

  3. #3
    Zombified
    Registered: Sep 2004
    basically, features required for proper OldDark operation were dropped with GF6+ cards. DDfix is your only option of you don't want ND.
    Last edited by voodoo47; 8th Feb 2020 at 10:59.

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