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Thread: A list of missions with sailing ships and maritime settings

  1. #1
    Member
    Registered: Feb 2000
    Location: Paris, France

    A list of missions with sailing ships and maritime settings

    I'm interested in FMs with sailing ships. I thought it'd be neat to have an extensive list of such FMs. Here are the first I can think of:

    • The Docks 1 & 2 (T1) by Gonchong

    • Keeper Investigations (T2) by Intruder


    • Pirate's Ahoy! (T2) by Christine and Greenhorn


    • Rose of Bantry (T1) by Etienne Aubert (Blutch)


    • Shore Leave (T2) by Belboz


    • Stowaway (T1) by Final

    • Stowaway (T2) by Final



    Any others you can think of?

  2. #2
    Master Builder 2018
    Registered: Jul 2008
    Off the top of my head:

    Eclipsed by Hipbreaker has a small one for show.
    Turn of the Tide starts at a dock, with a small ship.
    M.S. Gold: Rust has a ship but maybe not what you're looking for.
    Sturmdrang Peak by nicked has a ship.

    You might find more in the Fan Mission Listing by Type stickied thread under Docks/Harbor/Port/Ship

  3. #3
    Member
    Registered: Jun 2009
    Location: Argentina
    The Curse of the Skull Goblet.

  4. #4
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Dragonsreach
    Thanks for starting this thread, Sperry. A number of the missions in the campaign I'm involved with take place at or near the sea, so these missions will be good for us to look at for ideas (both good and bad).

  5. #5
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    A Smuggler's Request?

  6. #6
    Member
    Registered: Dec 2004
    Location: Germany
    T2X Mission 9 ("Into the Fray") has at least two ships in dock. You can enter the interior of one of them.

    There is another right near the starting point of the first T2X mission, but it is just for decoration and can only be reached by climbing into an area where the player is not meant to be. And when you finally arrive there, you see that it is only partially done. What a letdown!

  7. #7
    Member
    Registered: Nov 2019
    Location: Restaurant at end of universe

    Bot Cannon

    It's would be cool for Garrett to have a gun taken from one of big cannonball bots. It would be fun a mission to blow up guard, bots, spiders, or even doors. Even cooler for multi-player. Putting them as ship cannons would be fine as well - not as much fun tho.

  8. #8
    Member
    Registered: Aug 2001
    Into the Maelstrom (2005)

  9. #9
    Member
    Registered: May 2005
    All Astir (TG) from your Shadow of Doubt series.

  10. #10
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    It's probably already been named, but there was a contest mission a few years back that centered around a ship wrecked inside a cavern/cove kind of location. Lots of light beam effects IIRC. No idea what it was called.

  11. #11
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    Quote Originally Posted by ZylonBane View Post
    It's probably already been named, but there was a contest mission a few years back that centered around a ship wrecked inside a cavern/cove kind of location. Lots of light beam effects IIRC. No idea what it was called.
    I think that one was Maelstrom...

  12. #12
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by howeird View Post
    It's would be cool for Garrett to have a gun taken from one of big cannonball bots. It would be fun a mission to blow up guard, bots, spiders, or even doors. [...] Putting them as ship cannons would be fine as well - not as much fun tho.
    Stationary cannons that can be fired are present in the first of the two missions of "Better Off Dead". Whether the player can blow up doors or enemies with the cannons I did not write down in my notes.

  13. #13
    Member
    Registered: Feb 2005
    Location: Germany
    Scepter Of Dor Am'al Part 1: Shipwreck

    Last edited by Karras35; 23rd Feb 2020 at 16:54.

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