Congratulations for this very nice FM![]()
My latest mission, Malazar's Inscrutable Tower, is available now.
Download v1.1 from Google Drive
Download v1.1 from Taffer's Paradise - Thanks Lord Soth!
Mirrors welcome!
v1.1 is unchanged except for some corrections to the German translation.
Notes:
- This is a puzzle-focused mission with somewhat linear progression. In many ways it doesn't play
like a standard Thief mission.
- The mission is not ghostable.
- This mission has been designed with a large percentage of stock resources and may look weird or
broken if you use a texture pack.
- Installs and runs through FMSel and AngelLoader. Other loaders have not been tested and are used
at your own risk. Do not use Darkloader, it is outdated and unsupported.
- Requires New Dark version 1.27 or higher.
- New mantle should be turned ON. It should be set by fm.cfg but if you get stuck somewhere, it's
worth checking this setting in your cam_ext.cfg.
- Includes FRENCH, GERMAN and RUSSIAN translations.
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Last edited by nicked; 30th Aug 2020 at 06:43. Reason: Updated link to v1.1
My site: nickdablin.wordpress.com
Congratulations for this very nice FM![]()
Played this mission for 15 min and I think I will give up. I got bow and 100 arrows and I think I should get to lava area. I saw small switch under sign very far away. I wasted 100 arrows, but couldn't hit it. It's even more ridiculous than in RotB 2. Switch is so far away that I can't see exactly where arrow is falling, so I don't know how to adjust my aiming. Unless it's not this switch I must shoot, but I don't see anything else to shoot.
And also what's with fog setting turning on after I launch this mission again. Usually it stays off for other FMs, but here I need to turn it off again. Look, I don't like fogs, it's my personal preference.
Not sure what switch you mean, but that's not what you need to use the bow and arrows for.
Fog is set on in the fm cfg. Some areas will look odd without fog. You should still be able to manually toggle it off.
Yeah, you're not supposed to shoot at anything with your arrows that's hidden or far away. Instead, look around the hallway where you got them a bit more thoroughly.
Galaer, other people have said, and some less obvious hint: you need to do something with lock near the statue.
More direct hint: you need to shoot arrow at lock to open the window
Behold! The gloriest grumpinesser A.Stahl is here to spread the critique and destroy the FM authors' minds!
While I note all flaws of this mission I indulgently allow you to celebrate the release. I will communicate my decision tomorrow.
Easy, people. Just because I didn't post it that I figured it out, doesn't mean I didn't figure it out.
yeah a shame, people want to help![]()
Need a hint:
After I have fixed the serpent staff, how do I return to the beginning area?
Yeah, I'm in the same place as rustmite. Not sure what to do next or how to get out of this area.
Congratulations for the release Nicked! I will download and play it right now and post my conclusions as soon as i finish itLet's see what we have here..
Ah, found it - one of the bottoms of a stairwell has a 'serpent's passage' that I overlooked.
I'm done
very good and interesting puzzle mission! i like such mechanics. It also reminded me of the sword mission. Crazy and magic..
i hate the golems xD
Mission beaten in 2 hours and collected 4310 loot. Needed help with progress near the beginning and nicked hint was enough for me to figure out. What mislead me was infinite amount of arrows given to me, so I was expecting very hard shot. Mission looks beautiful and for me it looks better without fog. At least I know how to turn it off permanently in yours missions, nicked.
There is a lot of creativity and platforming, which I like. There were some really interesting puzzles, but many times I was solving puzzles to get items without knowing at all what they are for. Also information on scrolls was completely useless. It didn't helped me at all. Some items are really hard to spot. For example: staff, ring. I had a lot of problem with finding exit (I think it's frobbable only after grabbing crystal). Spot of shooting water arrows is really precise. Even though I shot it in the ground with bean. At first I thought it's a bug that bean doesn't grow. I needed many tries to find this pixel perfect spot. And I'm surprised that you didn't give infinite water arrows for this puzzle. Also after figuring out arrows puzzle, I had big problem with finding exit out of garden. It felt like I need to use vine to climb to attic, but vine wasn't climbable. Climbing statue felt like I am cheating, it really doesn't feel like intended solution.
So overall, I want to like it more, but I didn't have that fun experience.
So I made a little Walkthrough and time coded all the important stuff in the Description box. so huge spoiler warning
Do you have to be such an asshat every time you post? Your "grumpy" persona isn't fun nor cute and got old very quickly.
Wondering why this a spoiler ? Some friends of mine had a goat that would follow people around - including me. Whenever i would turn my back on the goat the damn thing would bump me in the butt with it's head (horns). Not enough to hurt me but it was annoying. Every time it would bump me i would turn around and the goat would be turned sideways - like he was saying "I didn't do it" - looking at me head turned in a different direction. Now i know it was Nick's goat.
A.Stahl, I think it is insulting to say the least.
i always was always told beta-testing was top secret
That's why I also do a podcast because I cannot write, it's a shame I know...but actually it is appreciated by many taffers in comparison to what you can give to this community sweetheart. I know that you just try to play a funny character but it doesn't work...at least it's not funny
but now let's get back to the mission
>>>>THIEF PODCAST<<<<