A SERVANT'S LIFE
MISSION 1
This is the only real mission. Not very hard to ghost as mansion is mostly empty. There are though attacks on Mr Oh Dear and they can alert other guards. Like 1st fight and fight in dining room. Go to basement at the very end. Don't go south just after battle in dining room, go there later and grab 6 pieces of loot above stationary knight. If you go immediately after fight, knight will turn around and attack you. In east wing you must skip 2 masks behind glass (worth 100). Taking them breaks glass. Go immediately to butler's room to turn off watcher. In gamble room there are 3 coins on table near guards. They create loot alert (1st alert).
I'm using outside ramp to 2nd floor.. First go right to disable watcher and grab medicine. Not much problems. After looting this area return to ramp. Go along it's left side to not make any noise when dropping on lower metal ledges. Go left while avoiding watcher to get Captain key and use lever disabling watcher. That's pretty much for this floor. You just need to loot it and then go to basement.
Go to corridor to trigger Mr Oh Dear being burned and loot 3 rooms here. After servant will run away go under stairs to 1st floor to trigger guard and servant running away from freezer. Guard will go to kitchen and stay there forever, because I let servant run away from fire earlier. If you would trigger guard first and then let servant run away from fire, guard would block path to wine cellar and barracks. Take meat dropped by servant and loot wine cellar. In barracks is another attack on Mr Oh Dear. Wait for guards to go after him and use 2 lever to turn off light. Mantle on bunk on the left and wait for guards to return. Go along left side to outside elevator. Hide on it's side behind buttons and press down switch. Elevator will start quickly going up and down, which will hurt servant, but this is necessary to open path to lower basement and it's scripted. You just need to avoid being spotted by him. That's why I hid on the side of elevator.
Lower basement is mostly empty. You will get optional objective to teach guard a lesson. For that I KO him and drop into tank. Next is path to Mr Oh Dear cell. This is the biggest problem in this mission. After dealing with servant, guard returns up and stops in front of secret passage, which must be used after freeing Mr Oh Dear. If you go behind him, you will not manage to go to corridor. If you wait for him near secret passage, he will stop near door, but he can't be nudged. So you must block his path with crates. Block path, so there will be crates going from right wall and leaving small space along left wall. When guard is blocked, save and reload, so he will stop moving. Douse 3 torches too. Go to servant. give him meat and medicine, open his cell. Now you must hurt him to trigger escape script (he runs away, opens secret passage and run to sewers). Since it's not a normal escape because of alert, I don't count that as a ghost bust. I used blackjack, servant bumped into guard and thanks to that when through gap in crates. Sneak past guard and quickly go through secret passage. Take secret purse and quickly run on raft while standing behind servant. The rest of mission is easy.
STATS:
Time: 0:43:38; Loot: 3925/4375
Pockets Picked: 5/7; Locks Picked: 4
Back Stabs: 0; Knock Outs: 1
Damage Dealt: 2; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 1/1
GHOST: SUCCESS
PERFECT GHOST: IMPOSSIBLE. Must skip 2 masks (100 loot) behind glass in east wing as taking them breaks glass and alert nearby guard.
MISSION 2 - WIMPYDOM SHOOTING RANGE
Shooting gallery. You must hit 11 servants and press switch. Servants only alert when hit. Since it's an objective I don't count that as a ghost bust. Also only hitting them with broadhead arrows completes objectives. Going through wooden fence fails mission. But it's possible to mantle on fence and climb on top of wooden pole. From here it's a bit easier to hit running servant who are the biggest problem. Also after hitting servant on elevator, elevator will quickly ride up and down damaging servant. After saving and loading, this servant may clone and also die (his body will fly in air. I seen 3 bodies of this servant flying above elevator. Since there is no one on elevator, elevator will stop. But because of this body discovery shows up in stats.
STATS:
Time: 0:12:37; Loot: 0/0
Pockets Picked: 0/0; Locks Picked: 0
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 137; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Bodies Discovered by Enemies: 1
Secrets: 0/1
GHOST: SUCCESS
MISSION 3
It's Mr Oh Dear's cell again. But there is nothing to see. Just press switch to finish this mission.
STATS:
Time: 0:00:08; Loot: 0/0
Pockets Picked: 0/0; Locks Picked: 0
Back Stabs: 0; Knock Outs: 0
Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 0
Iron Beasts Destroyed: 0; Disabled: 0
Secrets: 0/0
GHOST: SUCCESS