ELEVATOR MISSION
MISSION 2 - A DOUBTFUL CORRIDOR
Mission 2 is based on original version released on Thief 1. It's not absolutely the same mission though, there is a lot of differences. It's also the largest mission and it's impossible to ghost.
KITCHEN KEY
Quickly back off into shadow. Otherwise fast turning guard can go into search mode. Go along right side, grab 3 water arrows and sneak to ladder. Jump out of it to door. Go to door on the left and use lever. Go to 2nd door and ride elevator to the bottom. Here is spider room. Small spider is in the way. To avoid alert from 2nd spider when going through this room I decided to just kill small spider (ghost bust #1). Then I nudged green spider right and slowly went along left wall to elevator.
Going along left wall you can ghost bat. Though I noticed he just fly around when it notice us without alerting other enemies or trying to kill us. When guard from guard post turn right, run to warehouse. Climb on boxes, then on railing. Open double door and use switch near guard. Return all the way to guard post. When guard will turn right, run behind him, wait for him to turn in other direction and activate panel. Go through warehouse. You must run to watcher and avoid getting spotted by it and archer. In purple box behind them is Kitchen key. Return to double door near Kitchen at the beginning of the mission.
LOCKPICKS
Drop on chair and quickly back off. Nudge singer all way left and use wooden door to get to Hammerites. Sadly you need to KO them (ghost bust #2-3). Right door leads to well with zombies fighting with small spiders. Based on their position this place may be impossible to ghost. In my run small spider near ladder and woman zombie weren't moving, so going along left wall I could ghost them. I needed to wait for other spider and zombie to move further left, so I could run to chest with triangle lockpick and return to ladder. I couldn't douse torch, because it forced woman zombie to attack small spider. I jumped to ladder to get out. In Olddark I believe it wasn't possible.
Use double door and go along left wall. Choose left door, open double door, then door on the right. Downstairs is patrolling corridor woman. In last room is watcher, so when woman will go away you must time your entrance with it and you don't have too much time. Inside go along left wall and open chest with square lockpick. Return to white double door.
SWORD KEY
Run from shadow to shadow to avoid alert from Ramirez, then go slowly along right wall to pass him. Go quietly into room with 2 guards. Even if you douse torches, pressing pedestal turn on lights. So I decided that I need to KO these 2 guards as well (ghost bust #4-5). Put body on pedestal and sneak to treasure chest. Inside is Sword key. Return all the way to the singer and go outside.
MASAMUNE
On the left is slope. Time guard below and strafe run through slope to ledge leading to Tavern. Don't enter yet. Drop on lower ledge. Time guard below and drop on torch, then on ground. Hide in shadow. Dodge guard and go picklock metal door. Go through room, but be careful, guard can spot you through window. Last door leads to chest with Masamune.
CATHEDRAL KEY
You must go to Tavern. To do that dodge guard and go upstairs. You need to nudge all way right worker looking through window. Open right door and jump outside through window. Enter Tavern.Go to right wall and then very slowly go through well lighten corridor to stairs. This way barkeeper will not go into search mode. Upstairs is purple box with Cathedral key, which open locked door near stairs. Go there.
BRONZE GEAR
Go along right wall to dodge fast turning guard. Also noble can spot you through window, so you will need to move fast when in front of it. Go straight to Church. In left room are chests with speed potion and invisibility potion, near bed is switch. Go upstairs to double door and go through red door. Lots of loud ground. There is easy to dodge stationary guard. Use panel to turn off light. Go to cells and go along right wall. To do that you will need to climb on barrels. Next stationary guard is harder. You need to time him well and have luck. Last guard is easy. Wait for him to turn right and grab Bronze Gear from purple box. Return all the way outside Tavern, go past worker to elevator and open gear door.
HAUNTED PLACE
Go to city and turn left. Use door to enter warehouse. Behind boxes is Devilish key in chest. Backtrack to metal double door and open it. Put 2 healing potions on pressure tile and enter haunted building. Go far left to the outside. Go along left wall to undead mage. Under right part of stairs is Pyonchan's Book. You must frob it blindly. Return to the beginning and go to far right. Ignore 4 rooms on the sides and go right to the corridor with watcher.
Go under lock of 1st cell and open it. In chest are 4 water arrows. Then go right to pillar with ladder and go to lock of 2nd cell. Unlock it and go into shadow near turret. Another small spider is in the way, so unfortunately you must kill it (ghost bust #6). Go inside and unlock lock. This will open last passage. There you need to dodge bat and crayman, but that's easy. You will enter 2nd Cathedral.
Mage is easy to dodge. Go to room on the right. There is chest with 6 rope arrows. Go left, but don't descend. Go to 2nd window and shoot 2 rope arrows into wooden beam on the right. Climb to top and jump to beam with switch. Use it and drop on rope, then jump to window. Continue this path and dodge thief. In room near him is pedestal, but I have no idea what it opens. Just go to room with flying boxes. Go to top and grab Silver Gear from metal box. Time to return to the beginning of this building.
This time go left to small room with door on wall. You can frob gear lock through it. Use Silver Gear twice to open double door. Return to the beginning and go straight along right wall. Douse 2 torches and run to room with cross. On the sides are haunts in cells covered by banner and portcullis. This mechanic is interesting. Haunts will don't see you if both banner and portcullis is blocking their view. Remove one of them and they will see you. Go into corner and douse gas torch. Crouch and go to switch behind cross. Use it and return to city. Grab 2 healing potions from pressure tile on the way.
KEEPERS
Go right to newly opened building and quickly run into shadow in doorway. Above you is archer. Douse 2 torches and go past him. Put 2 healing potions on pressure tile and use elevator. Go right to lava room with barely visible metal bridges and ladders. Drop to lever and use it twice to open big gate. Then you need to jump and mantle to bridge with ladder. Climb it. From there you need to jump and mantle on bridge with 2nd ladder. Climb it and go to gate. Inside are Keepers waiting for your report.
STATS:
Time: 1:27:02; Loot: 0/0
Pockets Picked: 3/7; Locks Picked: 13
Back Stabs: 0; Knock Outs: 4
Damage Dealt: 59; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 2
Iron Beasts Destroyed: 0; Disabled: 0
Bodies Discovered: 2 (during KO-ing 2 pairs of opponents)
Secrets: 0/0
GHOST: IMPOSSIBLE