Savar, congratulation on the release!Enjoy!
“Shadows of Death” is the seventh part of “The Keeper” campaign.
The final mission brings us to the end of the thief’s path – the Keepers’ Sanctuary. The map was built some time ago, but thanks to Snobel (Sneaky Upgrade Editor Edition) I was able to make everything I planned earlier. There are some parts of the original game locations on the map, as well as a piece of the Dark Arrow map (PastHome).
I created this mission in the most difficult time in my life, with close to no free time. I am very glad to finish this work and to complete my story with the final mission. It’s a shame I was not familiar with Sneaky Upgrade Editor Edition patch. My maps could be more spacious.
1. This mission has to be played only if you installed SneakyUpgrade_Full_1.1.10.exe
The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It also enables the use of the FMSel fan mission loader frontend with Thief 3 and bundles the most important T3 mods. It works with the GOG and Steam versions of the game.
2. Runs from FMSel, AngelLoader, or NewGarrettLoader. Don't use GarrettLoader.
Thanks:
- A ton of thanks goes to Chuzoi for:
- The help in work with the editor and the Sneaky Upgrade Editor Edition.
- First-hand creation and conversion of many models for the whole “The Keeper” campaign.
- First-hands creation of many MatLibs and textures for the whole “The Keeper” campaign.
- Thanks to Glypher for gathering the information and materials for this mission.
- Thanks to Glypher for Russian texts editing.
- Thanks to Xionus for German (translation) texts editing.
- Snobel, for creating the amazing Sneaky Upgrade Editor Edition patch.
- SHB, Nemyax for English translation.
- Beleg, for German translation.
- Models: Massimiliano Goi, Flux, Tiens, Ziemanskye, Chuzhoi, Shadow, Sneaker, Beleg, str8g8, Thief (2014), Greebo, Angua, Kingsal, The Dark Mod Team
- Music: DOOM 3, Thief (2014).
- Maps: I reused the abandoned map made by Dark Arrow (PastHome).
Textures are either original or made using the textures found at the following sources:
- http://www.cgtextures.com
- http://www.the-witcher.de
- http://davegh.com/vg/walls.htm
- http://www.shadowdarkkeep.com/files/...xturepack2.zip
- The Dark Mod, Thief (2014).
- Some of the textures are made using original Thief Deadly Shadows textures.
- I also used textures and Mathlibs from the authors: Chuzhoi (special thanks), Flux, Renzatic, Judith, str8g8, S.Sneaker, Tiens.
- Big thanks go to the mission testers: Glypher, Chuzhoi.
- Mission logo: Razorstealth.
- Mission Art: Dominus - " South Quarter".
- Art in missions: Art by Dominus, Leo Hao, Tiens, Scott Murphy - "Pounce de Leon"
- I also thank all the authors and contributors who helped me but I could forgot to list them above.
Link: ShadowsDeath_1.0.zip
Last edited by Savar; 7th Jan 2021 at 10:12.
Savar, congratulation on the release!Enjoy!
It's landed at last, congratulations on the release Savar
How many years have we been waiting for this the final instalment of you excellent Keeper series....Too Long IMO.
Will so enjoy this and thank you!![]()
Another victory for thief 3!
Glypher
fortuni
Owl2
I'm glad that you liked the "Keeper" series.![]()
Congratulations on the release. I just downloaded the whole series and will start a playthrough.![]()
Wow! The last part of Keeper series is out!
Now I definitely need to find some time and play whole campaign again (I already forgot everything).
Do you have some plans to release all missions as one big campaign?
Дякую! Бажаю тобі сили, здоров'я і спокою в цьому Новому році!
Большое спасибо на добром слове. Соединить все миссии в одну не вижу смысла, да и могу смело сказать - это не получится. Даже с модом Сники ресурсов не хватит. Огромный объём на карте создаст трудности её корректировать.Do you have some plans to release all missions as one big campaign?
Дякую! Бажаю тобі сили, здоров'я і спокою в цьому Новому році!
Great FM, I'm stuck unfortunately. Can't find the Deborah's Chronicles and the Book of Shadows anywhere in the Keeper's Compound, can someone give me a hint which room to look? There's so many rooms to search, I don't see a switch or anything that leads to Deborah's lair which I believe the Chronicles is located in there.
Wow, two FMs for Thief 3 within a month!
Congratulations on the release - I'm glad to hear you've taken advantage of the possibility for bigger maps.
mcmike1489
read Merlin's diary carefully and go to the Citadel
thank you for your wonderful patch.Congratulations on the release - I'm glad to hear you've taken advantage of the possibility for bigger maps.He enlarged the world of T3
mcmike1489
First floor
mcmike1489, check bookshelves on the left from entrance from the "street" (where tablet "Citadel" is). It's a bit hard to notice.
Where is the Keeper Compound? I've been wandering around the town for ages and not found much apart from some map transition zones that are barred off.
It doesn't help this is the first T3 FM I've played ever, and I've forgotten what is actually platformable/frobbable in T3. I've managed to go out-of-bounds a few times.
Savar
Just started this mission and when I try to collect the health potion in the chest in the barracks I immediately drink the health potion, it doesn't go into my inventory, is this correct? Does this happen with all health potions in this mission?
I'm also regularly getting stuck to the floor, usually after not mantling correctly or trying to hit something with my blackjack, any idea why? Easily solved by reloading but it shouldn't happen.
Last edited by fortuni; 11th Jan 2021 at 06:59.
Swiz
I've noticed that in this mission you get healed by eating food, which IIRC is not the case with T3 missions usually, so atm I'm not too concerned about the instant swallowing of my health potion. And yes that lever was not easy to see, but if Savar has done as he has in his previous Keeper series missions there will others that area a lot, lot harder to find.
fortuni
With health bottles (red), that's the way it is. But the mission also contains bottles of the Enforcers' Potion (as in Blue Rose)Just started this mission and when I try to collect the health potion in the chest in the barracks I immediately drink the health potion, it doesn't go into my inventory, is this correct? Does this happen with all health potions in this mission?
I don't quite understand what you mean. Can you send me a video?I'm also regularly getting stuck to the floor, usually after not mantling correctly or trying to hit something with my blackjack, any idea why? Easily solved by reloading but it shouldn't happen.