
Originally Posted by Esse
**NEW: ANCIENT RELIEFS TEXTURE PACK #2
Here are some more ancient ruin textures for your cities of old and places still inhabited. The aesthetic is Assyrian mixed with Egyptian, so it could fit into Karath-Din or one of its colonies or outer settlements. (The Precursors used hieroglyphs instead of cuneiform, however, so it might work better for an ancient people further out from the city. (Alternatively you could say that cuneiform was the common man's writing, with hieroglyphs saved for important documents, signs, the royalty, tombs.... ) Texture replacements have been named after canon Thief textures that they could slot over, and hopefully that will make moving them into Dromed texture families easier. They include replacements to turn the talismans into cuneiform tablets (or tablets that double as readables); textures to turn the talismans into animal sigils; cuneiform textures to replace the hieroglyph signs in the Lost City, and animal sigils to replace the hieroglyph signs; a plain clay texture to create clay bottles out of wine bottles, but which could also be used for clay vases; various carved clay textures for small, lootable vases, but which also could be used for bottles; a repeating brick texture with various animal motifs (fish, bull, serpent-lion [serpopard], bee/hornet/wasp, and sirrush) in the same recolours as the first pack's, but with flowers at the top except for the bees; a plain brick texture with a floral border; and various replacements for Lost City wall and catacomb decorations, featuring the sigils and clay carvings from the aforementioned textures. There is also a bonus "Xtras" folder with all of the banners I've released thus far (except a couple of tapestry textures I need to hunt down), now with torn versions of them and banner support poles. It also features three new tapestries that also have support poles and torn versions. This means that, if you chop at them in-game and they're an object, you can now have it that the banner is ripped after you use your sword on it.
This pack has a whopping 118 files, and is 19.12 MB in size. Please let me know if there are any tiling or mapping errors - I couldn't check the texture objects in Dromed. I have to figure out where the TFix high-res textures are so I can go in, replace them, and preview objects with my new textures on them.
Full .ZIP Archive For Ancient Reliefs Texture Pack 2: https://www.mediafire.com/file/p7dtb...ack+2.zip/file
Preview: https://cdn.imgchest.com/files/w7pjcaglq7p.png