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Thread: Looking for the name of a fan mission? Ask here!

  1. #451
    New Member
    Registered: Jul 2019
    I don't recall any details of the mission other than this one room and it was a city level, so I'm not sure what the overall plot was. I am pretty sure I found it here on these forums in a 'best fan missions' type of thread or a contest around that time.

  2. #452
    Member
    Registered: Apr 2020
    Location: Germany
    Fen, I think the FM you mean is yet another. Actually alot of FM include fortunetellers and a few of them have that typical note. Rodamill as an example.
    But the one that bigrichad means (I think), doesnt have anything like that. If its the same one that i mean, this fortuneteller doesnt "talk" to you at all.

  3. #453
    New Member
    Registered: Jul 2019
    Yes there is no interaction with anyone in or relating to the building from what I remember. Just a normal unoccupied locked building with some loot in it that you would find in one of the original game's city missions. I've seen other fan missions that change the hud graphics but not any that use the same ones. I've spent hours looking through thief 2 mission archives and screenshots wishing I didn't delete darkloader all those years ago.

  4. #454
    After some code-assisted detective work, it seems Calendra's Legacy has both the moon health shields and the red circular texture on the wall there. I didn't see the room on a quick scrub-through of my videos of the mission, but maybe I missed it. My shield graphic finder didn't find the moon shields for any other mission either.

    Specifically, Midnight in Murkbell (the second mission in the campaign) appears to be the one with the red circular texture in it.

  5. #455
    New Member
    Registered: Jul 2019
    Cool, nice find. I'll have to dig deeper into that to see if that's where it's from. The mission name also sounds familiar

  6. #456
    Member
    Registered: Apr 2020
    Location: Germany
    I´ll be surprised if it really is Calendra´s Legacy. The one I mean is definitely a different mission. I remember that clearly, because I´m not a fan of calendra´s legacy and the mission I´m looking for (which I thought is also the one bigrichard is looking for) I liked alot. I also think to remember that the graphics was of higher quality. You run around in a city after first being in a mansion, having to find a necklace for someone so you receive the antidote. If you don´t manage to bring him the necklace within a certain time, you die. Does anyone remember the title fo this fanmission?

  7. #457
    Member
    Registered: Jun 2005
    Location: Ireland
    Samantha1, I think the mission you are thinking of is the last mission of Godbreaker, The Final Thread. Conall is poisoned and needs a necklace to get the antidote.

    And just to clarify, the final mission of Godbreaker does have a fortune teller with a crystal ball but it’s not the same as the one posted in the image by bigrichard.
    Last edited by Snake; 5th Sep 2024 at 08:08.

  8. #458
    Member
    Registered: Aug 2008
    Location: UK
    Fen is right: bigrichard's screenshot of the Psychic's room is the one from Midnight in Murkbell - just checked!

  9. #459
    Member
    Registered: Apr 2020
    Location: Germany
    That´s the one! thank you!!

  10. #460
    New Member
    Registered: Jul 2019
    Thanks for the help everyone! I'm glad there are communities like this one still around!

  11. #461
    Member
    Registered: May 2005
    I am trying to remember a mission that had what looked like modified Rumblers from System Shock 2 in the final area. They were not modified to look like Tree Beasts, but looked more akin to their System Shock 2 counterparts. I think it was a fairly old T1 mission. I remember the final area with the modified Rumblers being somewhat reminiscent of the Maw of Chaos.

  12. #462
    Member
    Registered: Jun 2005
    Quote Originally Posted by Snake View Post
    Probably The Inverted Manse
    This was it. Thanks !

  13. #463
    Member
    Registered: Aug 2002
    Location: Scaryzona
    I'm looking for what I think is a T1 or possibly a TG FM where there's an area in a large office or mansion and there is a lot of clear windows inside and some fountain(s) that emit green water. That's how I remember it. I never finished because there were a lot of frame rate issues and I don't know if it was from my old computer not being able to handle all the polys or objects or if it was just the game build. Maybe nobody ever finished it. I think the issue was probably because there was a long corridor where most of the walls were glass so there was too much in view. Maybe it's not playable still but it would be fun to try.

  14. #464
    Member
    Registered: May 2018
    Location: Hungary
    I'm looking for the following mission: You play as a hammerite who is taking his final exam at an academy. There are different colored groups and you have to steal a trophy from each of them. That's all I remember. Can anyone help me out with the title?

  15. #465
    Member
    Registered: Jun 2005
    Location: Ireland
    Seven Shades of Mercury

  16. #466
    Member
    Registered: May 2018
    Location: Hungary
    Quote Originally Posted by Snake View Post
    Seven Shades of Mercury
    Thanks Snake, that was it!

  17. #467
    For years I've been remembering this one area. It's a sort of mine shaft, a tall cylindrical room, predominantly gray stone/gravel/etc. Partway up there's a little chute type of protrusion that would lead you into a set of passages around the outside of the room, but it's blocked by a mine cart. You have to climb up the mine shaft and eventually you find some other way into the circular passages around the room, from where you can get to the other side of the mine cart I think (maybe?). But if you follow the passages upward, you eventually come to either an elevator or just a hole in the ceiling maybe, and when you go up through it, you're inside of this huge metal dome.

    I know in When Angels Refuse To Die there's an elevator that takes you up to a metal dome-ish type of room so maybe I'm mixing it up with that, but not sure because I vaguely remember there being beams and climbing... and in any case that mission has no mine shaft afaik.

  18. #468
    Member
    Registered: Oct 2012
    Could it be one of Belboz Gem Mines missions? Possibly Chasm of the Lost or Making Tracks?

  19. #469
    Member
    Registered: Dec 2004
    Location: Germany
    Could also be from the first mission of "Gems of Provenance" (or the non-Newdark version of that, called "The Widow's Ire") for Thief 1. Some pictures here on Darkfate might also give you an idea of whether that's what you're looking for.

  20. #470
    That must have been it. I found the place that matches the first part of the description to a tee. I guess the metal dome was me mixing up another mission after all. Thanks!

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