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Thread: Looking for the name of a fan mission? Ask here!

  1. #26
    I'm trying to remember an FM. This shouldn't be hard, it's the one where you frob a victrola and it plays the Bossanova and everyone starts dancing.

  2. #27
    Member
    Registered: Feb 2000
    Location: Paris, France

    Looking for an FM

    Hello everyone. I'm looking for a fan mission I remember seeing a LP of on FenPhoenix's youtube channel a few years ago. The only thing I remember are large outdoor areas with thick grey fog, and AI with custom motions (I remember Fen commenting this)... Does this ring a bell?

  3. #28
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia

  4. #29
    Member
    Registered: Jan 2011
    Location: Planet Crazy Pants
    Feels like Behind Closed Doors by Nick Dablin

  5. #30
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    Could it be D.C.E. by Yandros?
    You'll be absolutely thrilled to the core to learn that we now have a dedicated thread for FM hunting here. This is part of the Thief Fan Mission Forum Mega-Sticky.

  6. #31
    Member
    Registered: May 2017
    Location: USA
    Mirror of return? That has massive and foggy outdoor areas, and I think some custom animations. Though I recall the fog being more blue than grey.

  7. #32
    Member
    Registered: Sep 2008
    Location: Deutschland/Germany
    I knew this thread would not last although it's still visible on page #1. The admins could move these posts into it...

  8. #33
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Bohn Museum
    Don't worry, I took care of it.

    In fact, we're going to stick this thread for a while and see if it makes any difference.

  9. #34
    Member
    Registered: May 2002
    Location: Texas
    Quote Originally Posted by trefoilknot View Post
    I think that might be it! Thanks! (And very impressive you could get it from such a weak- and in some ways, wrong- description!)
    I waa going to suggest Melian's Method too. Tudor was the only clue needed, and as it was s good mission the architecture was too modern for my tastes.

  10. #35
    Member
    Registered: Apr 2017
    Location: Germany
    Hi,

    I'm looking for a mission where you start out by clearing out a village so the hammerites can move in and "occupy" it?

  11. #36
    Member
    Registered: Dec 2004
    Location: Germany
    Sounds like "Heretics and Pagans", the follow-up to "Broken Hammers". Garrett and some other survivors of the former mission want to return to the City, but between them and their target are Pagans, who are enemies of Garrett's allies. Garrett's job is to weaken the Pagans so that he and his allies, some Hammerites among them, can return to the City.

    Contrary to what one would expect, the main opponent of Garrett are not the Pagans, but a large amount of powerful undead ready to do battle. After freeing a part of the village, Garrett has to go underground and travel through some caves before he can later on reach an area high up in the mountains with a bridge over a deep valley, and a city gate at the end.

  12. #37
    Member
    Registered: Apr 2017
    Location: Germany
    YES!!! Thank you!!!

  13. #38
    Member
    Registered: Oct 2004
    Location: Sweden & Florida

    Musket balls instead of arrows

    What was the name of that 1 FM, where the bow & arrow was replaced by a musket ball? I think it was snowing in that one too. Come to think of it, I never finished it, cuz of that guns' aim. Maybe I would be better at it today...hmmm

  14. #39
    Member
    Registered: Dec 2004
    Location: Germany
    The only mission I remember where the player's weapons included some kind of firearm was "Resurgence: The Ancient Crown". It was mainly a detective story, and one did not play as Garrett. It had a very limited number of shots in the gun. The gun was not a musket, though, but rather a revolver or other small handgun.

    Muskets were used in one of the mission of the "T2X: Shadows of the Metal Age" campaign. However, they were not used by Zaya, the player character in this campaign, but by guards in a hotel. They feel rather strong as long as they have a loaded musket - but once they fire their only shot, they are defenseless and very cowardish, running for help or cover immediately after firing at the player.

    There were some other missions where one got some kind of magic staff or similar weapon which shoots fireballs or similar magic projectiles, e.g., Ricebug's "Heretic", a partial recreation of the 90's FPS game of the same name. Those weapons usually don't feel like a musket or primitive firearm, however.

    Take your pick, then.

  15. #40
    Member
    Registered: May 2005
    There is also the First Person Shooter demo for T1 by Nameless Voice, but I doubt that is what Acolyte6 is thinking of.

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