sounds like a cardia city mission, but he made a lot of great ones
Thank you guys!
@gamophyte this recently, was quite pain in the a** but fun.
But is was not that mission, the streets were present and you have to shoot rope arrows many time to check if windows were frobbable.
@Kamlorn
The streets in the city were wider and the city had more "city", "amsterdam" look, not "castle" look.
I know I'm being not too precise.. :-)
Funny how little of descrition can give people different images in the head.
sounds like a cardia city mission, but he made a lot of great ones
No, not the Art...
I guess I have to replay all missions from the begining..
Thank you all!.
Which was the fan mission with some pirates and a boat made of fog that you could summon with a horn ? I think it was part of a campaign maybe ?
Have you checked this ? not a lot of missions so the best thing to do is to check the screenshots or download them one by one.
Oooh thanks !! It was curse of the Skull Goblet
No problem at all. Yeah, it's very useful thread.
i was thinking about a mission i couldn't find when i looked for it...
the hook was that you had to keep a flare lit as you walking into a long narrow passage... the tension was that something was gonna jump out at any second, but nothing ever did... in one part i think mabye a statue moved when you weren't looking... it was a pretty short and simple mission, i think...
any ideas?
Sounds like Shadows of Eidolon.
that's it... thanks, fen!
Damn... i think i played this... if so, i can safely say its from an FM made by an author that joined the FM making hobby on or before 2002. Since i been chronologically playing all FMs made by authors as they join the community and havent gone past 2002 newcomers so far
To @nexusletum, do you remember if the puzzle area had lava around it? cause i have a feeling the one i am thinking off had lava.
Additional details i think i can provide, but hopefully not make things worse:
- I think this Puzzle took place in a Hammerite temple, the puzzle was part of some sort of trials for novice hammers (or was part of a secret within the temple).
- As nexus mentioned, there was a big prize loot tied to this puzzle
- Garrett had to go through different areas of the temple, each had a different trial/puzzle
- There was a hub area with hammers patrolling around.
- There was some sort of conspiracy going on with the hammers, i sadly cannot remember much other than the Head Priest guy was evil (or possibly killed by a evil second in command?)
I think the tiles were color coded indeed, i remember thinking "Oh, nice, Indiana Jones reference here!" and dying multiple times until figuring out the matching scheme.
What was the name of the mission that started with a sewer section and went to normal mission, but an optional bit was a locked door in the sewerworks that featured an optional horror section with flickering lights and an invisible monster
Sounds like you might be thinking of The Drymian Codex.
Hi! Could you please help me find a specific mission? I remember it as if the player arrived as a novice, with a boat, and then and at the very beginning of the map there was a steep slope to go up. I don't remember much more than that because I skipped it for some reason at the time. I would like to play it now. Any idea which mission this is? thanks in advance!
Hey Guys,
I am looking for a mission that I just remember very little about but haven't found yet.
The mission was set in either a castle or a mansion with very dark textured walls, almost black or black stone. I remember there being fairly wide hallways one after the other and no enemies around anywhere though the atmosphere (to me) was very tense because it wasn't clear if and when someone would show up.
I don't think it was a horror mission per se but as I mentioned, the atmosphere was still very on edge. I can't remember anything about the rooms that will surely have gone off left and right from these corridors and hallways. They might have been there and been moody and dark as the hallways or might have been locked. I haven't played far into the mission so I hope these few details are enough for someone to recognise what I'm talking about. I'll gladly check out any suggestions.
Since I'm trying to play every FM ever but chronologically (not with the purpose to find the above mentioned FM but just to have played them all at least once) I can safely say it's not an FM that's from 2007 or older, I've played all those and haven't found it yet. And it's definitely a T2 FM since I have played every T1 mission.
I know that I will eventually find the FM but I would like to play it soon and not whenever it will show up in my chronological order.
Do you remember the visual quality? Like was it more like the original thief games or high-quality like for example beltzer's missions?
Definitely high quality custom textures. So the dark stone or marble that I mentioned wasn't an original texture. It was also well designed and not someone's first mission as far as I can remember
Aekoric: I've been putting off a mission for a long time, it's too scary for me. Unfortunately it's a horror mission. But in that one, the house has dark walls and I don't remember any specific enemy. Rose Cottage by name, worth a look.
I found a thread dedicated to monochrome missions.
Nosferatu maybe?
Abandoned castle?
Castle/fortress missions
Sagittal:
Thank you! Although none of these are what I'm looking for, I think I'll replay the ones you mentioned.
What I'm looking for is like putting on a disguise as well, but I'm not sure about that (not the CoSaS series)
Last edited by Cheela; 26th Apr 2025 at 12:52.
Aekoric, could it be "Brainchild"? Check the screenshots at darkfate.org.