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Thread: Crossing Guard Joe

  1. #1
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland

    Crossing Guard Joe

    Look, I'm sorry to be drawing all the attention away from Deathloop on the day of its release, but I just gotta tell your about MY NEW GAME.

    It's got a trailer!



    And a Steam Page!

    https://store.steampowered.com/app/1...ing_Guard_Joe/

    You could wishlist it. And tell people about it maybe?

  2. #2
    Member
    Registered: Apr 2001
    Location: Switzerland
    While your games don't tend to feature the kind of gameplay I enjoy best, I love the personality you put into them.

  3. #3
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Congrats on getting it to the Steam page preview stage.
    Looks like a winner to me!

  4. #4
    Member
    Registered: Jun 2004
    That tune is so catchy. Also the numbers on the poles are a nice/smart touch!

  5. #5
    Nice looking game & trailer. It's kinda like Frogger but with pre-teens.

  6. #6
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Thanks!

    Yeah there might be a bit of Frogger in there, and a bit of Lemmings. I'm not sure where the inspiration came from, I just woke up with this idea in my head one morning. But once I had a working prototype the games it most felt like to me was Train Valley and Very Very Valet, which might not be games many are familiar with, but they've got similar "manage lots of things and hope for the best"-gameplay.

  7. #7
    Member
    Registered: Feb 2001
    Location: Somewhere
    so you mean a Life Simulator then

  8. #8
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Hah, yeah.

  9. #9
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    Looks cool but there's no way my GPU will handle that. I'll wait for the GotY edition.

  10. #10
    Member
    Registered: Jun 2004
    So many games release unoptimized these days, and those pixels ain't gonna raytace themselves. Look how big they are, prolly thousand raycasts per pixel. Wouldn't bother until you got a rig that can play Deathloop on medium at least.

  11. #11
    Member
    Registered: Apr 2001
    Location: Switzerland
    That's what DLSS 2.0 is for. It'll make 320x240 look like 640x480.

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