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Thread: Make your own AI-generated art

  1. #51
    Member
    Registered: Feb 2002
    Location: In the flesh.
    You could be whimsical.





    And if you have a zombie girlfriend by Valentines...


  2. #52
    Member
    Registered: Feb 2002
    Location: In the flesh.
    Or you could input song titles.



    I think it says Lufoil Acia? Maybe we should stop for directions.



    Wouldn't you know it.


  3. #53
    SShock2.com
    Member

    Registered: Apr 2001
    Location: The land of ever sideways rain
    Quote Originally Posted by Tocky View Post
    Or you could input song titles.
    That is a great idea! You can generate your own album covers. Why didn't I think of that?
    "Ninety percent of everything is crap." - Theodore Sturgeon
    "Sturgeon was an optimist." - me, just now
    System Shock 2 Walkthrough

  4. #54
    Member
    Registered: Feb 2002
    Location: In the flesh.
    Quote Originally Posted by Azaran View Post
    TTLG Forums looks a city after WWIII

    Should have used the festive one. I've typed in all sorts of horror and it comes out cotton candy! Hours of fun. On the other hand I can't get "raining bloody axes" to show any recognizable body parts in even dark fantasy. And "pile of burning coffins" was also a disappointment. I was going to call it "Strange Eons" all literary like and had it in my head but the damn thing can't produce a coffin if it's life depended on it. No circle of people around bonfire of coffins in moonlit meadow or any other iteration would produce what I envisioned. I'll have to paint that one myself I guess.

    Meanwhile here is festive armageddon-




  5. #55
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    I imagine their limiting the input images in the learning phase so they can keep it from churning out explicit pornography, gore, swastikas and the like, just even on pure liability grounds. But even within those limits you can get some explicit things wedged in if you play with it long enough.

    I was thinking, if they wanted to take this the next step to have some more representational elements, like actual humans and buildings with structural integrity and not gaping holes or glitches, is you'd add extra layers of abstraction on top going into the design... We know that these neural nets can already procedurally make life-like humans and buildings. What they could do is generate those wholesale, and then drop the people and buildings in in this dreamy procedural way, so you could get a spectrum from really surreal like these over to representational art like a Hopper or Wyeth painting, and gradations in between.

    I think that would lead to some really top shelf stuff.

    While I'm posting, and on that note...


  6. #56
    Member
    Registered: Feb 2002
    Location: In the flesh.
    But coffins? Where's the fun?

    One more because I found it amusing.


  7. #57
    Member
    Registered: Jul 2002
    Location: Edmonton
    Kitties!

    Quote Originally Posted by demagogue
    We know that these neural nets can already procedurally make life-like humans
    I recently learned about This Person Does Not Exist, and as I scanned through the images I felt an inexplicable growing sense of dread, as though it was a gallery of deceased.

    Oh, and while we're at it, this cat does not exist, either.

  8. #58
    Member
    Registered: Aug 2009
    Location: thiefgold.com




  9. #59
    Member
    Registered: Feb 2002
    Location: In the flesh.
    Quote Originally Posted by Aja View Post
    I recently learned about This Person Does Not Exist, and as I scanned through the images I felt an inexplicable growing sense of dread, as though it was a gallery of deceased
    I bet they have or do or will. There are only so many possibilities. On the other hand I've yet to see another Elvis.

    Anyway it does understand there are some differences between the words you use.




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