I think it may have simply been that the zip file zipped with an extra folder of the same name inside the zip...
I fixed the timing on one brush and added a few objects to an FM that was already working.
Version 1.0M was working fine.
For 1.0N, all I did was put the slightly updated .mis file with the exact structure as the old folder, and zipped it.
I optimized it and did the pathfinding and saved before I re-zipped.
Now it starts playing Running Interference when I install it in FM selector and try to play it.
I uninstalled 1.0M in Fm selector before putting the new zip in the FM folder, and made sure there was no vestiges in the FM's folder in the Thief folder.
What did I screw up?
I think it may have simply been that the zip file zipped with an extra folder of the same name inside the zip...
Yep. Playing now and I've run into a couple of the changes I made. 1.0M was zipped with the folder stuff inside of a folder named 1.0M. That's all it was. I feel sort of silly now.![]()
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We'll skip the flogging this time.