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Thread: Why there should be restrictions on quicksaves

  1. #26
    There's really nothing funner in gaming than to reach a tough part that you have to play over and over again to get past it, and getting to hear the NPCs repeat their lines over and over again when the game restarts from the pre-programmed checkpoint that the devs gave you. Having the ability to QuickSave AFTER that repetitive dialog nonsense would be fantastic

    In this case, the reason 'against' QuickSaving (since I now see that is all the OP wants to hear) requires you put yourself in the developer's shoes. They don't want you to QuickSave after that dialog and lose the context of the story point playing out or forget the beautifully-delivered voice acting lines when you have to play that sequence again after dying in 45 seconds. Even if we have to re-hear it 5, 10, or 15 nauseating times over the span of 5 or 10 minutes, it is critical that we hear the NPCs repeat their lines a dozen times. As gamers, maybe it is felt we forget things very quickly. And being able to save wherever we want is risky because we will be playing the game in ways the developers don't want us to
    Last edited by Darkness_Falls; 30th Nov 2022 at 13:13.

  2. #27
    Registered: May 2004
    Some game developers and fan mission designers are just pure evil and want the players to suffer. For example, they make the enemy such that it will single-mindedly attack and pursue you, without even giving you the chance to explain yourself. If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances... Now that would be interesting. But, alas, we can only ever speculate on their motives and perhaps see them preach their wicked craft at GDC, if we are lucky.

  3. #28
    That's part of the game and is nothing like being forced to re-hear the exact same NPC lines a dozen times in a row because you reach a boss character or a particularly tricky area, imo

    Well, usually 3 or 4 times max for me... I don't want to exaggerate too much for my point. But I imagine some people would hear it a dozen times or more. 3 or 4 is annoying enough There is a Walking Dead action/adventure game that I am definitely stuck at, though, and have heard the NPC repeat their lines 20+ times. I keep having to shut it off and try again in a future week or month. It has been 3 or 4 months since I've played it, all because of the NPC line repetition... which happens every 60 seconds... for a part that I can't seem to get past (maybe because the devs probably only made one way to complete it and I haven't found it yet).
    Last edited by Darkness_Falls; 30th Nov 2022 at 14:43.

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