Project status:
☑ Patch T3Ed to handle large maps and fix bugs in T3D import/export
☑ Patch the game exe for additional functionality. (City briefings, multiple fences, ambient light change...)
☑ Write a tool to manipulate and merge T3D files
☑ Create the merged City map
☑ Establish a system for tracking the player's location
☑ Edit the main gate mesh for use at the new map borders
☑ Edit other meshes for various purposes
☐ FM test map 1: Establish a well-tested base map for further work
☑ Reverse engineer TSD (triggerscript) files
☐ Write a tool to manipulate TSD files
☐ Update the conditions on scripts previously triggered by map start
☐ Additional script fixes
☐ FM test map 2: Full City gameplay restored, missions are placeholders
☐ More fixes and polish
☐ T3G beta release (hopefully...)