Ok, played a few more hours of Saints Row. Y'know, imo SR3 had the best mission design of any GTA-alike. You'd be hijacking a nuke from a plane in one mission, then it accidentally goes off and turns a district of the city into zombies which you have to fight in the next mission. Each mission was either a crazy setpiece or introduced a fun new weapon/mechanic. And the new Saints Row? Actually kinda holds up that tradition! Mission 1 is a crazy unexpected way to start off the whole game, mission 2 is the tornado chase from Fury Road, mission 3 is the bankvault heist from Fast Five. I'm constantly surprised and delighted at the situations I'm finding myself in. This game is kinda growing on me!