MISSION 3 - DOWN IN THE BONEHOARD
At starting point while noticing that goblet is too low for me I saw that sarcophagus near it slightly levitates above ground. In crypts instead of using rope I strafe jumped to mantle on opposite ledge. For next rope I jumped on it, dropped to grab lower part of rope and dropped again on ground. Then jump into water to go through underwater tunnel. Next ladder requires me jumping on torch and drop on lower part of ladder. Here are 3 rocks and in this mission I need 6 rocks for Horn of Quintus. So I'm forced to take one rock with me.
In catacombs there is tower with 4 ladders. On higher sarcophagus is goblet. To get it from sarcophagus I jump on ladder and mantle on higher sarcophagus, then again on ladder and on ledge with highest sarcophagus to grab goblet and then drop on lower part of ladder to return on ground. I lured lying near ladder zombie to fire trap. Then go to entrance to burrick cave leading to horn and from there strafe jump and mantle on ledge leading to Mystic Heart area. Tower with magic missiles is tough, because I am forced to do quick blind drops on narrow bridges. Near exit is top of water tower. From there jump on lower ladder to get goblet on sarcophagus and then jump and mantle to Hammerites tomb.
Next are 2 diamonds in demon face eyes in pit. For that I need to shoot rope arrow into wooden ceiling, but it's high. I need to make 3 rocks stack and do crouch jump for upward shots of 2 rope arrows into ceiling. Here I learned another important detail about upward shots - light shots going higher than full shots. This includes non gravity arrows like fire arrow as well. It's weird that I didn't notice it earlier during my Thief 2 run. This way you can drop on lower part of rope, take diamonds and jump from one rope to another to climb back up.
Mystic Soul is complicated. I need 3 rocks for it, then I do 3 crouch jumps for upward water arrow shots to douse 3 torches. I can't use ladder above them, because it's in narrow shaft and ladder is slightly too long to climb it even if you do 4 rocks stack (which is max in this place). Instead throw rocks into room with locked water, make 3 rocks stack, do upward rope shot into wooden pillar and shoot 5 torches with fire arrows to unlock water passage. Then you need to jump on rope to mantle on stone ring under ceiling, go south to crouch jump into water and strafe left into underwater tunnel. Swim in circles to emerge from water faster.
Mystic Soul obtained and I noticed that traps may clip skull through stone stairs. I also noticed that there are whole steps that act as pressure tile. Return path is also tricky, because ladder is too long and underwater tunnel requires to drop from high place and I don't have any rocks. So instead I take 3 skulls from stairs and stack them near water. On top of them I put 3 healing potions and mantle on this stack. Jump on ladder, turn around and drop into water. This will lower me enough to use tunnel. But I emerge in room with alerted fire shadow and zombies, so I run to Hammerite tomb, run around trap and occasionally jump on ladder for safe spot. Thanks to trap fire shadow will die. I also lure zombies here to KO them, because I need to quickly retrieve rocks from fire shadow's room.
Horn of Quintus requires 6 rocks. First ladder is easy to beat - you jump on it and mantle on ledge. Next you need to make 3 rocks stack in front of 2nd ladder, climb on it, jump on ladder and mantle on ledge. 3rd ladder is the same, but instead of jumping on ladder, you mantle on ledge. Then you jump on side ledges and strafe jump+mantle on top of tower. Return path is the same. I noticed that it's impossible for burricks to escape cave and enter catacombs.
STATS:
Time: 1:57:59; Loot: 2235/2450
Back Stabs: 4; Knock Outs: 5
Damage Dealt: 342; Damage Taken: 0; Healing Taken: 0
Innocents killed: 0; Others killed: 20
Busts: 0