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Thread: New T2 FM Cardinals' Sins - July 12, 2024

  1. #201
    Member
    Registered: Oct 2001
    Location: UK
    Thanks RippedPhreak!
    Beautiful mission btw, the line of sight stealth mechanic is a nice addition.
    Looking for a hint for the drill bit location, vents and I don't get along!

    Gah! As is the tradition in FM threads, I found it in less than a minute after posting this xD
    Last edited by Ramirez; 27th Oct 2024 at 13:37.

  2. #202
    Member
    Registered: Jun 2015
    Location: Hungary
    Being about halfway into the mission maybe. Enjoying it very much so far.

    I might have created an unusual encounter. I did not like the idea that Proyas & co. (whom I declared the bad guys) kills Walstrand (whom I declared as one of the good guys) so I turned the scales in that battle - playing on expert - I did it by firing a couple of arrows into Proyas and his lackey while throwing a flashbomb so it blinds them but not Walstrand. This led to Walstrand succesfully killing them both, more precisely land both killing blows. As I did not kill or KO anyone per se, neither objectives have been failed.
    Since he remained alive of course Walstrand attacked me obviously. I fooled a bit around with him so I could get the loot from that room, then he began to go on his way, only to my surprise to go on a little berserk. As he entered into the courtyard the guard there attacked him, whom he managed to kill, then went on his way up to the High Priest's room, where he also killed Ulrich and now stand there blissfully

    Is this intended? Hopefully I did not break anything doing this

  3. #203
    Once the bath house conversation ends, I have a trigger to switch Walstrand to the "undead" team, hence he now appears as an enemy to the Hammerites. I thought he would not leave the bath house normally, but if you lured him out, I guess that is possible.

    Nothing will be broken I think. The only important outcome is that you grabbed the key from Proyas.

  4. #204
    Member
    Registered: Jun 2015
    Location: Hungary
    Finished in the meantime, didn't get anything obviously broken. Missed 2000 loot though. You must've hidden some of it pretty well

    About Walstrand: First he just stood there and moved little on his own when I moved away from his line of sight, and basically only moved to adjust his aim on me. Then as I had him follow me a bit farther, up in the archway to the big pool room to be able to loot the locker room without an angry priest shooting me with hammers, he started to become a little more active. Then he might've catched a TrolPt for Proyas if that's possible at all (I presume they had one, because they started to walk away on one try when I "accidentally" interrupted the conversation by getting attacked by Walstrand but unnoticed to the other two), because as Walstrand moved a bit around and stopped actively shooting/searching, he started to walk away. So in case Proyas walks up to the high priest room, that could be it. If that's not the case, I have no idea how did he end up there

  5. #205
    New Member
    Registered: Apr 2016
    Thanks RippedPhreak for another great FM! Enjoyed playing it and was beautiful design! The few times hit a snag this thread discussion helped.

  6. #206
    Member
    Registered: Jul 2003
    Stunning mission Ripped Phreak. The stained glass windows was to marvel at.

    Inspite of my best efforts, I only got 5862 of loot in 3 hrs. The rest must be well hidden!

    I eyed an area in the cemetery with a balcony and window where it looks like one could jump and mantle. I put one crate on that cube tomb to get higher but wasn't high enough. Is this area accessible? Thanks

    https://ibb.co/nmKpnsS

  7. #207
    Member
    Registered: Aug 2008
    Location: UK
    Quote Originally Posted by shadows View Post

    I eyed an area in the cemetery with a balcony and window where it looks like one could jump and mantle. I put one crate on that cube tomb to get higher but wasn't high enough. Is this area accessible? Thanks

    https://ibb.co/nmKpnsS
    It is accessible - I was able to get up on the long metal railing to the north (jumping from the top of a statue or strafe jumping from one of the cube tombs) and from there jump - maybe strafe jump - to the window. I think there was a reward but can't remember for sure now ?

  8. #208
    It's easier if you go on top of the door frame, then to the gargoyle.

  9. #209
    Member
    Registered: Jul 2003
    Quote Originally Posted by Sagittal View Post
    It is accessible - I was able to get up on the long metal railing to the north (jumping from the top of a statue or strafe jumping from one of the cube tombs) and from there jump - maybe strafe jump - to the window. I think there was a reward but can't remember for sure now ?
    Thank you both. Yes there's a reward in that room, it's coins worth 20.

  10. #210
    You missed something in there.

  11. #211
    Member
    Registered: Jul 2003
    Quote Originally Posted by RippedPhreak View Post
    You missed something in there.
    Got it! Thanks!

  12. #212
    Member
    Registered: Jan 2014
    Location: Texas
    I click on the download link in the opening post and the website reached returns "This item was deleted."
    ???

  13. #213
    Member
    Registered: Jul 2003
    I get this too. It was working before. Hopefully it'll be fixed soon.

  14. #214
    Sorry about that...try it again.

  15. #215
    Member
    Registered: Jan 2014
    Location: Texas
    Download works now. Thanks.

  16. #216
    New Member
    Registered: May 2009
    Location: Smržovka-small city in CR
    Amazing mission. Such a great work with all the details and modeling the whole place. And I love the loot. So rewarding to find, greatly distributed and hidden. The plot is also catchy and well designed. Perfect work, thank you.

  17. #217
    The Necromancer
    Registered: Aug 2009
    Location: thiefgold.com
    So how do I escape the tomb after getting the crown?
    Four openings opened up, and I assume you're supposed to put gears in them, but I have none
    Thankfully I saved my game before getting the crown, but that's quite the trap if you need to think about getting gears beforehand.
    ..

  18. #218
    Member
    Registered: Mar 2017
    Azaran, to escape examine carefully the wall next to the gate.
    The openings release the gas that you turned off previously.

  19. #219
    The Necromancer
    Registered: Aug 2009
    Location: thiefgold.com
    Aaaah ok thanks, I was confused.
    Good to know, I turned it off in the topmost vents just out of instinct...

  20. #220
    New Member
    Registered: Aug 2016
    Just started playing it now (real life is a b****, my shame pile of untouched books, games, etc. is way too high), and it looks simply amazing; it's like a thieving adventure straight out of the Vatican. I'm looking forward to more FMs like this!

  21. #221
    Member
    Registered: Jan 2003
    Location: US
    Quote Originally Posted by Samantha1 View Post
    So far I absolutely love this mission, but sadly it doesn´t run smoothly. I installed the V2, but after 1 hour ingame I experince lags and missing sounds about every 30 seconds
    I am noticing something similar. While moving forward, I am experiencing some slight stutter issues, even when the frame rate remains constant. I've seen this before in huge missions that use lots of custom textures.

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