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Thread: T2 FM: Nest of Vipers (29/09/24)

  1. #76
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    Is there any way to get rid of the psycho puppets besides a mine or sword fight? I've only found one mine, and no fire arrows so far. They are tough to defeat.

  2. #77
    New Member
    Registered: Jun 2021
    I couldn't find the Lunarc Wand, even after all the hints.

    I found it, but accidentally. I thought it was on the top floor of the Astronomer's Tower, but it was above some double doors inside a small classroom on the 3rd floor (not the top floor), at the south end of the hallway.

    So while I'm here, what's with the floating thing with multiple eyes. I ran away from it, it didn't follow me, I tried following it, but it led me nowhere in particular. It DOES creep me out. Much like those dudes with bad posture and cages covering their heads.
    Last edited by Ratinthehat; 28th Oct 2024 at 18:44. Reason: Found It

  3. #78
    New Member
    Registered: Jun 2021
    I'm left with One Secret unfound. In this thread there is a reference to a tomb panel opening in the crypt room. I found that but a Secret WASN'T registered when I opened the panel. Is there another panel to open in the crypt room?

    I'm not sure what happened, but playing from a previous Save resulted in the Secret Acknowledged.
    Last edited by Ratinthehat; 28th Oct 2024 at 19:17. Reason: Secret Finally Triggered

  4. #79
    Member
    Registered: Sep 2023
    Location: indonesia
    what's the name of round shaped flying thingy near the round stair ? I squicked at that

  5. #80
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    It has no name. It has no voice. It knows only pain and the will of its masters.

  6. #81
    Member
    Registered: Oct 2012
    Quote Originally Posted by nicked View Post
    It has no name. It has no voice. It knows only pain and the will of its masters.
    Sound like the perfect boyfriend

  7. #82
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    Quote Originally Posted by fortuni View Post
    Sound like the perfect boyfriend
    Ouch...

  8. #83
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    I have all objectives complete, including the wands. I found all secrets. I'm ready to leave the compound to finish the mission, but I want to know what is behind the locked door down in the crypt. Is their a key for that door somewhere?

  9. #84
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    Oh dear me, never mind. I had the key the whole time...

  10. #85
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    2 h 45 min
    4337 of 4792 loot
    damage dealt: 138 and taken: 0
    5/5 secrets

    nicked, thanks for making the ghosting optional...

  11. #86
    Member
    Registered: Aug 2021
    My mission does not work properly, AI dont move, they speak but stay still hands open to sides, do I need extra drivers?

  12. #87
    Member
    Registered: May 2010
    Nice mission, I enjoyed it.

    I was grateful to figure out that I could one shot kill those whacky cyborgs at the end though. I already thought "Oh noes, extremly quick and invincible creatures again...", when I saw the first one. Because I didn't know that you can kill them with your sword, I used a mine to kill the first one, which, of course, alarmed half of the area. It became hard after that, because, some of the alarmed opponents immediately noticed me when they heard me approach after, but, I did manage.

    Again, thanks for making them killable. It's a joy killer for those who don't ghost missions to have creatures which can't be killed in any way in missions. Well, at least, to have a lot of them. One or two are fine, I suppose.

  13. #88
    Member
    Registered: Dec 2004
    Location: Germany
    I also liked the mission, as well as making the aforementioned AIs "killable" (by sword, mines or flashbombs, AFAIK). They're deadly enough the way they are now. Such an AI in a state where it cannot be killed/blackjacked could stop the fun, at least on easiest difficulty level. If anyone wants them invulnerable, I'd recommend it for maximum difficulty only.

    I think the Mage academy in this mission was a well-made place, even considering it looked somewhat different from many other Mage facilities in other FMs. These often concentrated on Mage creations (weird magical beings as well as typical Mages' environments, as seen in "The Tower in the Forest", for example, or "Malazar's inscrutable tower"), and less on alchemic research or Mage teaching.

    Although there were some puzzles and unexpected turns, I found them being manageable with not too much hassle. The road was not too bumpy, so to speak.

    And now for a few "Misguided Souls" still plagueing me...

  14. #89
    Member
    Registered: May 2002
    Location: The Netherlands
    What a great mission this is!
    I just finished it, with some help here.
    It was an amazing journey with lots of new enemies to deal with. It was scary and I got frightened at some point with all of these new enemy characters, which I totally love.
    My respect Nicked and I appaud you for your fenomenal fantastic imagination to make all of these new characters with beautiful constumes and all that leads to the building of these great FM's.
    All of your FM's are great and fun to play and I always feel happy when you give us Taffers a new adventure to explore.
    This gets to be one of my favourite missions to replay again and again from time to time, I'm sure.

    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  15. #90
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    The new mages reminded me a little bit of the characters from Rayman 3: Hoodlum Havoc

  16. #91
    Member
    Registered: Nov 2015
    Nice mission, just finished it yesterday. Though this one felt a bit rushed and the story lacked some depth unlike your usual missions but still it's great one and enjoyed playing it. It also felt the easiest ? because in my first playthrough, I found 4436 loots and 3 secrets.

    I was wondering about something though, is there any A.I used in this mission, especially the guards' voice and some arts? not trying to offend, just wanted to know.

  17. #92
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    No, no AI was used in the creation of the mission. The mage voices are my voice processed in Audacity, and the construct voices are made, again in Audacity, from a variety of odd synth-y sounds from freesound.org. The paintings are all real paintings in the public domain.

  18. #93
    Member
    Registered: Nov 2015
    My bad. I don't know why some of them felt off, i mean the paintings, though many looked good as well. I really need to get my eyes checked.. Anyways, thank you for this mission.

  19. #94
    Member
    Registered: Jul 2003
    Thanks for the new mission nicked!

    The castle is very nice I was wowed when I looked up at it starting from the bottom and then also from the rooftops.

    The circular stairs in the Keep gave me a 'The Name of the Rose' labyrinth feel. If anyone's not heard of it, it is a 1986 film set in an abbey that has a tower with a maze of labyrinth stairs.

  20. #95
    Member
    Registered: Jun 2006
    Location: Italy
    Quote Originally Posted by nicked View Post
    Specifically it's on a shelf on the same floor as the teleporter.
    I'm there (the floor under the telescope) there's a shelf but no wand on top......

    BTW, this is a truly amazing fm, congrats nicked and thank you!!!!!

  21. #96
    Member
    Registered: Jul 2003
    Quote Originally Posted by maga View Post
    I'm there (the floor under the telescope) there's a shelf but no wand on top......
    I missed this wand too. Here's the shelf it is on https://ibb.co/4pLN4t3

  22. #97
    Member
    Registered: Jun 2006
    Location: Italy
    Thank you shadows, I'm going to check again!!!!!!

  23. #98
    Member
    Registered: Jun 2006
    Location: Italy
    Thank you shadows, I'm going to check again!!!!!!
    Found it, thanks a lot!!!!!

    Now I'm in search of mehrgarh stele.........hints pls!!!!!

    Is it the yellow thing in the cage? because I try to lean and use the chaos shard on it but nothing happens....
    Last edited by maga; 8th Dec 2024 at 17:10. Reason: ETA

  24. #99
    Member
    Registered: Jul 2003
    Quote Originally Posted by maga View Post
    Now I'm in search of mehrgarh stele.........hints pls!!!!!
    It's in the Keep on the highest floor

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