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Thread: Tiny Glade for quick "sketches" of missions?

  1. #1
    Member
    Registered: Jan 2004

    Tiny Glade for quick "sketches" of missions?

    I recently came across the game Tiny Glade, which is a simple building game, and I noticed something about my first couple creations:

    They look like they'd be fun Thief missions.

    It made me realize Tiny Glade might actually work really well as a sketchpad of sorts - a quick way to rough out city exteriors in a fun way to see what works before getting into Dromed.

    A few examples I put together in my first couple hours with it:







    It has a first person camera mode so you can run around your creation to see how it feels.

    The game doesn't really handle interiors in a useful way right now, so it would be just for the exteriors/city streets.

  2. #2
    New Member
    Registered: Jun 2019
    I had this exact same thought while I was messing around with it. It's so easy to use it might actually get me to start roughing out ideas for FMs I've had.

  3. #3
    New Member
    Registered: Aug 2024
    These settings are necessary for planning effective stealth routes and immersive environments. It can certainly serve as a valuable visual reference in the early stages of mission design.

    Last edited by gillettemusician; 10th Nov 2024 at 22:50.

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