Saved ya a click: you'll get a key if you backed the System Shock Remake at $30+ OR preordered it on PC.
Saved ya a click: you'll get a key if you backed the System Shock Remake at $30+ OR preordered it on PC.
When I backed the System Shock remake, this was one of the announced perks, so no surprise here.
It's probably been maybe 15 years since I played SS2, but at least this Rumbler looks pretty great.
https://store.steampowered.com/app/8...sary_Remaster/
https://www.gog.com/en/game/system_s...rsary_remaster
Ship signage textures looks to be on-par with at least SHTUP (if it isn't just straight up including SHTUP).
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I think that the textures don't look much different from what I have in my customised SS2 version. But the models I see in these images are way, way better looking.
yeah, now they just need to get the colors right.
Wish Nightdive was able to do a Thief Remaster like this. I look forward to trying this out. I'm happy to see how many platforms it's going to hit.
careful what you wish for, you might get it.
Here's hoping the remaster is a prelude to a full remake.
The remaster looks like SS2 with current mods and enhancements....so.... what? lol Maybe offer it to people who back a kickstarter for a full remake.
There's plenty of PC players that don't wanna deal with setting up mods, but I think the even bigger reason for this new version is selling it on consoles.
After seeing the trailer, the hybrids or the midwive models that I have in my current SS2 install with the mods still look better than the ones in the remaster.
I suppose so, since they probably worked upon the original models. But I've been playing with these models for so many years that I'm probably biased.
I'm more concerned by the use of the Kex Engine, wondering if it will retain the Dark engine feel.
Seems to me they also have better textures. They might have better animations as well considering they added some to the player arms/weapons and the robots, it's actually what I like the most about this remaster so far. It always bothered that we had a bunch of nice mods for the player arms/weapons yet no animation for them.
I'm fairly happy how the remaster looks so far, as I like the the original models (especially the midwives -- what really made them scary for me was the gaunt skeletal look and build of them, the exposed teeth and eyeballs and the nosehole).
Also, is it just me or do the enemies seem more nimble in the trailer -- the hybrids at 1:22, for example.