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Thread: So...new Thief, in VR, with Stephen Russell's Garrett

  1. #76
    Member
    Registered: Jul 2002
    Location: Edmonton
    I was playing on Steam Deck and not all of the mods worked. I managed to get the resolution correct, but I couldn’t figure out the level-stitching mod in Linux. I’m not sure how much of a difference it would make, though, given that the levels are clearly designed to be segmented and the loading times were quick.

  2. #77
    Member
    Registered: May 2004
    I was playing it on an Xbox and I don't think there is any way to get the mods working there.

  3. #78
    Sneaky Upgrader
    Registered: May 2007
    Quote Originally Posted by Aja View Post
    I was playing on Steam Deck and not all of the mods worked. I managed to get the resolution correct, but I couldn’t figure out the level-stitching mod in Linux.
    There's a new version of the Sneaky Upgrade coming up. If you'd like to help improve things for the Steam Deck, let me know.

    I’m not sure how much of a difference it would make, though, given that the levels are clearly designed to be segmented and the loading times were quick.
    It makes a great difference, but of course for some maps more than for others. The Widow Moira mission, which is basically a house arbitrarily split in two, probably benefits the most but also the Cradle, where you do run back and forth a bit. But for all the maps, not having an immersion breaking teleporter pop-up thrown in your face half-way through is a great improvement. Also, besides the merged half-maps, lots of stuff has been fixed.

  4. #79
    Member
    Registered: Jul 2002
    Location: Edmonton
    If you can guide me through installation, I’d be happy to help test it for you.

  5. #80
    Sneaky Upgrader
    Registered: May 2007
    That's great - I'll start a separate thread in the Mods and Utilities forum tomorrow.

  6. #81
    Sneaky Upgrader
    Registered: May 2007
    Quote Originally Posted by snobel View Post
    I'll start a separate thread in the Mods and Utilities forum tomorrow.
    Thread is up. Post if you have any questions...

  7. #82
    Member
    Registered: Feb 2005
    I came to this thread hoping for more creative bashing of Eidos...meh, this thread needs more ZylonBane:=)

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