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Thread: Star Control 2 Released Under the GPL

  1. #1
    Member
    Registered: Mar 2000
    Location: Kirkland, WA USA

    Star Control 2 Released Under the GPL

    Star Control 2 Released Under the GPL
    Jagasian writes "The classic computer space adventure role playing game known as Star Control 2 has been officially ported from its obsolete mono-platform source code to modern multi-platform C++/SDL source code. The game is open source, and compiles and runs on Linux! The alpha release binaries are available for download now!" (Slashdot.org)

    The Ur-Quan Masters
    http://sc2.sourceforge.net/
    "The project started in August 2002, when Toys For Bob released the sources of Star Control 2 3DO version to the fan community. Our goal is to port this wonderful game to current personal computers and operating systems. It is and will remain 100% free of charge, and anyone can contribute to the project and thus help make it even better. For more information, look at our info page."

    The Ur-Quan Masters v0.1 alpha
    http://sc2.sourceforge.net/downloads.html

  2. #2
    Member
    Registered: Mar 2001
    Location: Ottawa

    You beat me to it, you bastard!

    REJOICE!

    ----[ edit: Note also Star Control: TimeWarp

    http://www.classicgaming.com/starcontrol/timewarp/

    It supports multiplayer with all the ships from SC2 and SC3, with melees of up to 8 ships!
    Last edited by ignatios; 30th Nov 2002 at 23:35.

  3. #3
    Member
    Registered: Apr 1999
    Location: Fatteh's laundry basket.

    YAY!

    I must have spent ages playing that game against my brother...
    Glory to the pipe, for it is the holy symbol of perfection in its lead simplicity! ...until you find a Sparq 10 minutes later.

    ..::get System Shock 1::..

  4. #4
    Member
    Registered: Mar 1999
    Location: I can't find myself
    Toys for Bob was doing an SC2 remake, whatever happened to that?

  5. #5
    TTLG.com
    Member

    Registered: Dec 1998
    Location: Platte City, MO
    Also note Protostar, which some of the SC2/Starflight people made after SC2.

    IMO it isn't quite as good as the other three, but you can get it at Underdogs:

    http://www.the-underdogs.org/game.php?name=Protostar



    (If you liked SC2 for the fighting, steer clear. Those who liked the plot/exploration angles of SF1, SF2, and SC2 should take a peek, but the plot is weaker in Protostar.)

  6. #6
    Member
    Registered: Mar 2000
    Location: Kirkland, WA USA
    Originally posted by Fafhrd
    Toys for Bob was doing an SC2 remake, whatever happened to that?
    It's still the same guys.

    http://toysforbob.com/

  7. #7
    TTLG.com
    Member

    Registered: Dec 1998
    Location: Platte City, MO
    Another similar effort: Iron Seed

    http://www.the-underdogs.org/game.php?name=Iron+Seed

    I never managed to win the final battle (argh!) and it does have its small troubles with actually understanding some events, but it has some real originality in the premise, a nice gritty feel to it, and a nifty system for construction of components.

  8. #8
    The Ur-Quan Masters v0.6.1 is out! It's a bug-fix for 0.6.0, which was released last month (but newsworthy I think, as it's been ages since the project was mentioned here).

    From the 0.6.0 release blurb:

    Happy days and jubilation! It's The Ur-Quan Masters 0.6.0.

    And The Ur-Quan Masters 0.6.0 means network SuperMelee!
    And it means in-game key configuration.
    And it means support for 64 bit systems.
    And it means more bugfixes.
    And it means more internal improvements which you won't care about.

  9. #9
    Member
    Registered: Mar 2004
    Holy thread necromancy worthy of a pkunk batman.

    They still haven't put out the final remix yet, have they?

  10. #10
    Member
    Registered: May 2000
    Location: East Achewood, CA
    Not completely, it seems.

    http://www.medievalfuture.com/precursors/music.php

    Don't let that stop you from playing this game; I did over a year ago for the first time and the music was still quite excellent. The beauty of this project is that the original tunes were also done out-of-studio by volunteer fans (IIRC).

    Too bad I'm moving, now would be a good time to scare up some network'd melee on the IRC (if I had any takers).

  11. #11
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    I tried a few of those Precursor mixes, and wasn't very impressed. They seem to mostly consist of taking the original tunes and throwing piles of sonic garbage on top of them. The updated Ur-Quan theme is particularly horrid.

  12. #12
    As awesome as SC2/UQM is(hell, I think it could very well be the best game ever made as of today), I don't think that a four-year bump calls for happy days and jubilation on these forums...

    Now, I must go through the following:

    -Update UQM 0.6.0 to 0.6.1 (just learned of the update through this thread)
    -Get more people to play it (and other games like Starflight, for that matter)
    -Figure out how to port it to Palm OS 5.x devices (The WM and Linux PDAs have it, as well as the PSP and the GP2X, so why not the Palm OS gear? Besides, a game this excellent needs to be spread on as many platforms as possible!)

  13. #13
    Member
    Registered: May 2000
    Location: East Achewood, CA
    Quote Originally Posted by ZylonBane View Post
    standard zylonbanality
    Fortunately, the remixes are entirely optional.

  14. #14
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    doctorfrog's Elucidate the Obvious skill has increased!

  15. #15
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    *goes off to find out what the hell Elucidate means*

  16. #16
    Member
    Registered: Mar 2004
    There's no doubt the remixes are quite varied in quality. The ur-quan one is bad as is - I blame the drum. But the Chmmr, Thraddash, Human, Melnorme and Druuge ones I feel are especially well done.


    Just wish they'd finish the damn things already. Only one left to go, after all.

  17. #17
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    An official sequel to The Ur-Quan Masters (Star Control 2) has been funded on Kickstarter.
    https://www.kickstarter.com/projects...en-of-infinity
    It's been funded, but pitch in if you want to contribute to achieving stretch goals, I guess.

    https://store.steampowered.com/app/2...n_of_Infinity/


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