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Thread: Active FM Authors

  1. #101
    Member
    Registered: Jun 2005
    Location: Sunny Scotland
    WooHoo !!
    I got Thief 2 back on the computer
    Had to carefully wipe my wifes foundation off of the disk!?
    She is prone to sabotage of "that stupid thief thingy"
    Have copied the disks to my puter too.
    Shuffled all my notes and gettin ready for a weekend marathon of dromeding.

    Good times
    And

  2. #102
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    my wife eloquently calls it "your Thief shit."

  3. #103
    Member
    Registered: Oct 2003
    Location: Nampa, Idaho
    Put me on the list, I suppose. My beta-testers said my mission was too short, so I'm expanding it now. Should be ready in time for New Year's.

    Ricebug

  4. #104
    Member
    Registered: May 2001
    Location: Italy
    Quote Originally Posted by Rob Hicks View Post
    Currently working on a campaign - Thief : Equilibrium, a seven parter using DEDX.

    (1) Equilibrium - 50%
    (2) Northpass Bridge - 90%
    (3) The Luddite Brethren
    (4) For the Want of a Nail
    (5) Radiation - 25%
    (6) The Fall of the Old Quarter
    (7) Full Circle - 50%

    Ages ago I posted asking for help with 3, 4 and 6. I had many replies but, rudely, have not responded yet. I've been kind of off-forum for a while due to real world intrusions. I've made models, textures, sounds, cutscenes for the seven missions, and will be sending these of to volunteers soon.

    Also working on DEDX update 1.

    Rob
    Hey folks ...Rob Hicks is working on a campaign...??? i understood well ?? incredible...!!!

    btw..

    me too

    Thief2 - the flying age 99.9999% done (actually on beta)
    HOC 2 - the dragon's claw - stopped on 80 % done

    edit now:

    ouch i didn't see the date of that post... hey this Thread is one of the older i ever seen !!! ehehe
    so... ROB ! what happened to your project ??? was completed or not ?
    Equilibrium is that one Equilibrium mission that anyone loved ages ago ??
    it that one amazing masterpiece ? or another one ?
    i'm embarassed 0_0
    Last edited by sterlino; 30th Nov 2007 at 16:04. Reason: O_O

  5. #105
    Member
    Registered: Nov 2002
    Location: ColoRADo
    Nah, Silent Sleep did Equilibrium that everyone loves so much.

  6. #106
    Member
    Registered: May 2001
    Location: Italy
    Quote Originally Posted by Schwaa2 View Post
    Nah, Silent Sleep did Equilibrium that everyone loves so much.
    dha'... OOOpppss...

    so this one ? ...

  7. #107
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Quote Originally Posted by sterlino View Post
    Hey folks ...Rob Hicks is working on a campaign...??? i understood well ?? incredible...!!!
    ...
    so... ROB ! what happened to your project ??? was completed or not ?
    Rob posted that almost 5 years ago, and has been AWOL from here for 18 months, so I think it's a safe assumption that that campaign is DED. (oh that was bad, sorry)

  8. #108
    Member
    Registered: Sep 2002
    Location: swirling in the night wind
    Me tooooo!!! Many in the boneyard, some still in progress.

    1. Here, Kitty, Kitty: Garrett is crashing in a female friend's place for a few days r&r. She has to leave for a night to attend to a family emergency and asks him to feed the cat while she's away, and to make sure it doesn't get out! Cats have been disappearing around town at an alarming rate!. Of course the cat gets out, and G has to go hunting for it or face the wrath of his lady love. He follows the cat's trail into the mysterious Oriental-style compound of an exotic Dame and spice merchant. (started 2 years ago - still collecting and making objects and textures)

    2. The Kraken: A seaside town harbors a deadly secret! One which has been asleep for many years, but is about to be awakened again. Garrett stumbles upon the secret in a night of carefree looting and finds himself thrust into the center of it. He will have to try and stop a terrible thing from happening that puts the wealth and well-being of entire nations at stake! No wealth, no loot!

    3. The Face Under The Masque: Garrett wangles an invitation to a mysterious noble's castle. The old man lived like a hermit for many years until his sudden and unexpected marriage to a young Lady from a distant land. The castle has been under renovation for over a year and the noble's wife wants a party -- a masquerade on All Hallow's Eve. There'll be a lot of wealthy attendants, and Garrett already has the perfect costume for it -- he'll go as ... A THIEF! He's in a thiefy paradise of easy pickings. Then the clock strikes midnight, and he senses a sudden and terrible shift in the party's theme ...

    4. (Current) A 3-part campaign, starting in a Hammerite facility, inspired by Yandros' canceled contest mission call and the release of the HMDK pack. Part one takes place in training center for female novices, something new to the Order of the Hammer. Previous to this, women were forbidden to serve. The sudden mixing of the sexes is creating all kinds of unforseen problems for the Order. Some humorous, some rather serious. This facility is a forensics temple which specialises in preparing the dead for final rest. It was built, as many such places are, on the backs of many previous and more ancient habitats. A wealthy unscrupulous merchant's daughter gained access to the Order as part of a plot to explore rumors of a great hidden treasure hidden in caverns somewhere beneath. She returned wild-eyed, ranting and raving about the greatest treasure in the world and the three keys to it, only one of which was still clutched in her hand. The merchant hires Garrett to go inside and find the other two keys and to bring them back along with whatever else he can discover about the treasure and it's whereabouts.

    This last one is being created in tandem with Nightshifter, who is politely kicking my bottom to make sure it gets done! Part one is almost completely mapped and textured, ready to be peopled and laced with loot, perils and secrets.

    Edit:Oops! almost 2 years after surgery, still getting those weird mind skips and brain farts! Sheesh! I was on my other pc, and it hit me like a bomb -- not Rob's mission but Digital's! Kind of embarrassing when these things happen, but no point in covering them up. It's how I am now.
    Last edited by redleaf; 30th Nov 2007 at 22:34. Reason: serious brain fart

  9. #109
    The Architect
    Registered: Dec 1998
    Location: Lyon
    redleaf, MX is again on hold.

    It will be on hold until .... hrm, let me check my calendar.

    Let's see... Looks like about 10 more days.

    And then it will never be on hold ever again (or I'll be damned.)

    You are of course welcome to rejoin us.

  10. #110
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Quote Originally Posted by Digital Nightfall View Post
    Let's see... Looks like about 10 more days.
    And then it will never be on hold ever again (or I'll be damned.)
    \o/

  11. #111
    Member
    Registered: Sep 2002
    Location: swirling in the night wind
    Sorry, Digi, for the brain fart. I did remember it was your mission just a few minutes ago, and came back online to correct my mistake. Do you still need help? I'll be happy to do whatever I can. I am more than 75% recovered, and have been working on my own missions. Just send me a private message, okay?

    Doc say I'm improving much more quickly since I started Thief again! Can you believe gaming is a great tool for retraining hand and eye coordination and for relearning ordered thought processes? Gloria Creep can tell you what wonderful therapy these fan missions are. If anyone complains about the amount of time I spend on Thief, I just wave the prescription from my neurologist!

  12. #112
    jtr7
    Guest
    Man, there's just NO END to the rewards of being a Thief/DromEd fan!

  13. #113
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    that's not quite true...

    Thief is Heaven.

    Dromed is Hell. Occasionally just purgatory. But usually hell.

  14. #114
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    me too



    WHITECHAPEL
    Erupting on a monitor near you soon

  15. #115
    Member
    Registered: Feb 2008
    Well, count me in on this whole shebang. "Station Hammerhead-5" is about 5% done as of right now. Current objectives are: trying to rough out a viable blueprint for a space station and implement my readable-objects idea into the gamesys. The former is proving to be the nastier bit, as I'm actually beginning to understand a lot of the scripts and what the hell they actually DO ingame.

  16. #116
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    I'm working on one not sure what I'm going to call it yet, "Interview" is the working title but thats a bit obscure

    I have the back story sorted in my head so I know what I want to achieve but I've literally only just started with only a couple of hours work on it so far

  17. #117
    New Member
    Registered: Apr 2008
    Location: Le Havre (France)
    I create a new campaign, it's in 3 parts (1 part= 1 mission)...
    http://www.ttlg.com/forums/showthread.php?t=125477

  18. #118
    Distant Quasar
    Registered: Mar 2002
    Location: New Phlan
    Quote Originally Posted by nicked View Post
    my wife eloquently calls it "your Thief shit."


    My wife calls DromEd "that stupid thing with all the lines."
    - eep!

  19. #119
    Member
    Registered: May 2008
    Location: St.Petersburg, Russia
    I'm a bit of active author, too
    Currently released: 4 single missions + 1 three-mission campaign. Now I'm still working on the FM I wanted to release for Thief Anniversary Contest. Hope it will have been done at least by summer - though it's little and completed by about 55%, I've got little time for Dromeding.
    Better late than never, I suppose?

  20. #120
    Still active. Still unreleased. Twice as busy.

    Quote Originally Posted by eepcat View Post
    My wife calls DromEd "that stupid thing with all the lines."
    Last edited by qolelis; 4th Apr 2009 at 13:42.

  21. #121
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements

    I guess I'm ready to admit to being actively engaged in my first FM, being about 130 days into the mission as of this writing. The first third of the mission architecture is pretty well in hand, and I have tested most of the currently planned special special effects. For some reason I keep needing more and more custom objects as I progress. What's that about? At this rate I will not meet my target for an Xmas release.

    Working Title: Keeper Academy

    Synopsis: Garrett is a youth/young man (about 18 or so) under the Keeper's tutelage, and the Keeper acolytes are holding an indoors scavenger's hunt. For Garrett, however, finding his scavenger items becomes an exploration into Keeper intiation mysteries and secrets. Needless to say, this is not as simple or as safe as your typical school scavenger hunt.

  22. #122
    Member
    Registered: Jan 2000
    Location: Taylors, SC
    I'm still active.

    (For sufficiently small values of active)
    Shadowspawn's Thief Pages
    Darkness is always faster than light. No matter how fast light travels, it always finds the dark waiting for it.

  23. #123
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    ɛ<0.001?

  24. #124
    Member
    Registered: Mar 2003
    Location: Still hoarding rope arrows
    Quote Originally Posted by Yandros View Post
    ɛ<0.001?
    Dunno... that looks like it could include negative values. Then again Dromed does have an evil way of forcing the drommeder to redo stuff...

  25. #125
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Quote Originally Posted by eepcat View Post
    "that stupid thing with all the lines."
    This goes straight into my user description.

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