I wasn't aware that this mission was intended for release. Can someone verify that it is supposed to be circulating?
Edit. Fix for this mission here.
I found this little mission on Komag's page. I have completed all of the objectives but I can't find all the loot in the game. I am playing on expert but I am still lacking keys to all the doors and would like to know what am I missing. I already have all the weapons and searched the house for any secrets I might have missed but no luck!
I wasn't aware that this mission was intended for release. Can someone verify that it is supposed to be circulating?
There is a key between the end of the blue treasure box and the wall. I cannot get the key to light up so I can grab it. Anyone have any luck with this?
Yes, I managed to pick up the key in the secret compartment with the blue box on the first floor. All you have to do is fire a fire-arrow at it, this will cause the key to fly off and you can grab it then. I tired this twice to make sure and the key generally ends up in the same room but in a different location depending on the blast. Unfortunately this is not a new key, it becomes a #2 silver key, so this doesn't help. But that is a great find non the less, I never noticed it before. Keep on hunting and maybe there is another key lying around like that.
I shot a fire arrow at the chest previously. I was trying to break it up so I could get the
key. It didn't break up so I left. Good catch on your part. Did anyone figure out what the
lever on the balcony triggered?
IIRC, the leverspoiler:.open a passageway back in the room over the fireplace, in the shadows
I stopped this because Lady Rowenas (Top-)FM arrived.
Does anyone knows how to open the 2 doors at the inn ? And i think there are some doors in that mansion left. But found no more keys or where to use that explosive....
Anyone finished this ?
I finished it but came up short as far as the maximum loot, though I got enough for Expert. I had 574 out of 869 listed as available.
There was one door I could never open in the mansion, the metal one downstairs. I blew open the two wood ones upstairs in the mansion, but there's no rooms behind them, so they should have been unfrobbable. I couldn't get the second trap door in the Inn open either, or the door that would supposedly go into the pub, but I doubt you're supposed to get in there. The total of the items that could have value but aren't frobbable is still 100g. short of what I found.
Yes, I also have over 500 loot but was unable to open the downstairs metal door. Its too bad we can't figure this out, its a nice small mission. I especially liked the fire ball surprise.
I have no experience in this, but can someone else open this mission in Dromed to see if there is anything behind the metal door downstairs and maybe trace it to where a key or secret button for it is located?
Thanks, Nightwalker.
then i will have to search for the rest of the loot (act. 474) in the known areas. I assumed the level to be bigger....
It was originally intended for a contest mission, so it's quite small.
I just opened this mission up in Dromed, and can confirm that the downstairs metal door does not have a room behind it (ditto for the two upstairs doors).
I also just finished with 574 loot (as did Nightwalker), but it is very difficult to navigate this mission in Dromed to look for the extra 295 (I can't seem to get "solid + selection" to work), so I'm going to live with 574.
I love these small missions you can finish in a half hour or less!!
I haven't heard Syd Barrett in years........
I couldn't find this on Komag's site, could someone please post a url? I also found out I missed the last contest, so I'm downloading like crazy. I don't care how small the missions are, we love to play them all.
Thanks
It's on Komag's site, but you can also download it here
Thanks. After I posted, I went to Jason's site and found the updated Jenivere, and there a bit lower on the page was Woodkey I forgot to edit my post after I got it.
I can't even get started on this mission. Can't seem to climb down the ladder from my loft.
Alright, just read the responses again, and answered my own question.Originally posted by Nightwalker
It was originally intended for a contest mission, so it's quite small.
[Just a general response below... not to the quote above]:
Hey I just want to say, I love these contest missions! Since they only represent a small fraction of the designer's abilities since they have severe design restrictions and a small time limit, I'm pretty impressed with what some talented people can dish out here.
Also... this mission has some problems in it, but don't compare this mission to regular thief missions because of its small restrictions and such placed upon it. I know Komag would probably agree and so would everyone else.
So far I've played the 4th contest missions and I really liked the Burrick's Head Inn, for a contest mission it's fantastic fun although if I was nitpicking it by comparing it to regular thief missions, I could come up with some problems with it.
Anyway, thanks for these guys!
Last edited by Bobotsin; 23rd Jul 2003 at 01:35.
Have you played the new version of Burrick's Head Inn? It's a bit larger, has a few of the problems smoothed out and has a nice easter egg to find.
is there one in this mission? i miss my lovely lovely blackjack
tia paddy xx
My notes on this mission say there is one. It's with the rest of your equipment. You need to find a key near the beginning of the mission to access the room where it's kept.
ooh - i'll go back and check..i got impatient so i got the guards to chase me one at a time back to the inn where the hammer killed them, twas a thing of beauty to behold..Builder be praised.
There's a forgotten purse in the void - 100g
The other loot doesn't have the frobinfo
I fixed it in the dml. See above.
Finished on Normal in 15 minutes with 744 of 869 total loot. There were three doors in the mansion I could not open, one on ground floor and two on the upper floor. I was able to complete all objectives regardless.
Because the mission makes use of some custom textures and T2 guard voices, this felt more like a T2 than a T1 mission. This is not a bad thing. There is also some forced ghosting at the beginning, but the mission is so small I was okay with this. There are only around five guards you have to avoid.
One tiny issue I noticed (using Unna's dml fix): A chest in the room with the fire elemental opens in the direction of the wall, not on the side where the player is.