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Thread: www.thiefsounds.tk

  1. #1
    Member
    Registered: Dec 2001
    Location: Milan - Italy

    www.thiefsounds.tk

    Hi dromeders,

    if you need some loops or songs for your fan mission open this link:

    www.thiefsounds.tk

    Loops are in wav format. Most of them are 11k stereo AND mono to save disk space, 3 to 6 average seconds in length.
    Note that if you convert them to mp3 and put them in your fm package, you may experience clicks and pops playing the mission after you install it with Darkloader.

    Songs are in mp3 format 96kbps 44kHz stereo. It's useless to keep a cd quality bitrate. Save space.

    All these loops and songs are my copyrights. Please carefully read the terms of use before you download them.

    Enjoy

    Lord Alan
    Last edited by Lord Alan; 15th Aug 2003 at 09:44.

  2. #2
    Wow,, great looking site, and helpful, too!

    Btw, i don't suppose there's a lengthier version of "Marcha", is there? (from teh fourh loop set) It sounds like the kind of song i can rock out to if it was longer than a second and a half! ::headbangs::

  3. #3
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    I can make a lenghtier one...
    but just to be more precise: what do you mean with lenghtier? "with more notes" or "slower"? Or perharps a combination of both?

  4. #4
    Yeah, more notes! ^_^

    Though you needn't bother too much, as i don't think i'd beable to use it for my fm.. but i think it would make a cool song =)

  5. #5
    Member
    Registered: Jan 2002
    Wow.

    May I ask what equipment/technique you use to make these sounds? Especially I'd like to know how you made "Example B" from Loops and the eerie "Soprani" from Songs, because those are my favourites (I haven't yet downloaded anything, in case there's more...)

  6. #6
    Member
    Registered: Jun 2002
    Location: Canada, Ontario, Toronto
    Mmmm... these art certainly nice.

    -Alexius-
    ___________________________________________________
    The Hammerite Imperium Lead
    -Dromed Architecture Tutorial Supreme
    -Voice Actors wanted, lend us thy microphone.

  7. #7
    Member
    Registered: Apr 2001
    Location: Lost in the BSP...

    questions, questions...

    Bravo, Excellente!!

    You have done a beautiful job capturing the sounds of Thief and making them unique. The website is stylistically cool, too. I haven't seen quite the same setup with sounds used in rollovers like that, but then again, I don't get out much either.

    I didn't see a 'Marcha', where was that?

    And are Andrea Aleotti and Lord Alan one and the same?

    thiefsounds is bookmarked

  8. #8
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    oh, nothing special:

    sound card + microphone + soundfonts + midi editor + audio editor + mp3 converter.

    I wrote down a midi track and then converted into wave and edited.

    Should I make a tutorial?

  9. #9
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    thanks to all for the good words.

    I have to pinpoint that I haven't captured any Thief sound. They come from my immagination. I eat music for lunch everyday...

    Andrea Aleotti and Lord Alan are me (see Lord Alan's Fortress). If you want to know more: www.andreaaleotti.net

    Marcha is a loop contained in the 2nd package. It's a very small loop.

  10. #10
    Member
    Registered: Apr 2001
    Location: Lost in the BSP...

    It was a figure of speech...in that you have taken the essence of Thief and made something new that reminds me of Thief, but it's your creation. (A compliment.)

  11. #11
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    oops...

  12. #12
    Member
    Registered: Jan 2002
    Originally posted by Lord Alan
    Should I make a tutorial?
    If you like to, yes, please do it. Although I have a little experience with the tools mentioned, I'd be glad to get some inspiration on how to use effects etc. to achieve results like this (and where to get the sounds to work with).

  13. #13
    Member
    Registered: Apr 2001
    Location: Lost in the BSP...

    I probably should have said "the sound" of Thief. That might have made more sense. "The sounds" could imply the actual sounds....

    But, that's neither here nor there. Bottom line is, you've done a great job.

  14. #14
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    how would i use one of these, or my own sound files? i'd like to replace music, and other elements for my fm.

  15. #15
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    Hit Deity,
    I didn't catch your sentence because it was out of my expectations. It's a compliment too great for me.

    Ottoj55,
    I have inserted a page in the site with some hints on how to use the loops.

    Here the text:

    ____________________________________________________________________

    QUICK reference guide on how to START implementing loops in your fm.

    This is the easiest way to do it, and you don't have to create a custom gamesys.
    The purpose of this technique is to substitute some sounds of Mechanists
    machineries that are often unused in FMs.

    - close Dromed and open the Thief 2 directory
    - create a new folder named: snd
    - open the snd folder and create a subfolder named: sfx
    - open the sfx folder and place here the loop file you chose
    - rename it: machlg01.wav
    - open Dromed and open your mission
    - create a marker where you plan to place the looping sound
    - bring up the properties box of this marker and then click:
    - add > A > AmbientHacked
    - in the field 'radius' type in a number with sense
    - in the field 'schema name' type in : m16machL1
    - close the box and enter the game mode to hear the loop
    - copy the snd folder in the folder of your mission

    file names and schemas you can use:
    machlg01.wav --> m16machL1
    machlg02.wav --> m16machL2
    machlg03.wav --> m16machL3
    machlg04.wav --> m16machL4
    machlg05.wav --> m16machL5
    machlg06.wav --> m16machL6
    machlg07.wav --> m16machL7
    machlg08.wav --> m16machL8

    Find other useless schemas if you need those for your fm.
    Read sounds tutorials to learn more.

    ____________________________________________________________________

  16. #16
    New Member
    Registered: Apr 2007
    For some reason I was compelled to make machlg04.wav my new ring-tone. Thanks!

  17. #17
    Member
    Registered: Nov 2003
    Location: Thief fan since ca. 1999
    Wow epic thread necromancy batman.

    That site no long exists and the Way Back Machine doesn't seem to be of help either. Now you've got me curious what machlg04.wav sounds like.

  18. #18
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    Dead link I'm afraid.

  19. #19
    New Member
    Registered: Apr 2007
    I pulled the file, machlg04.wav from the Calendra's Legacy mod. I found a link to Sound-source but I don't think it is from Lord Alan's soundset. The melody loops in an area located south of the Falstaff Wizards and east of Meepwood in the Midnight at Murkbell mission. It is a great mod that I was happy to revisit and finish as I never did the first time I played it.

  20. #20
    Member
    Registered: Jul 2006
    Location: Tartu, Estonia
    Link to the site isn't working..?

  21. #21
    Member
    Registered: Dec 2001
    Location: Milan - Italy
    HOLY BUILDER...!
    Where does this thread come from????
    I do not even remember I posted that announcement and that I made a website on this subject!!!
    Am I getting old????
    I could look in one of my dozen backup disks and see if I still have a copy of that website and the sound tracks.
    Although I think it would be easier to make them from scratch again

  22. #22
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Quote Originally Posted by Lord Alan View Post
    HOLY BUILDER...!
    Where does this thread come from????
    I do not even remember I posted that announcement and that I made a website on this subject!!!
    Am I getting old????
    I could look in one of my dozen backup disks and see if I still have a copy of that website and the sound tracks.
    Although I think it would be easier to make them from scratch again
    Please do!

  23. #23
    Member
    Registered: Oct 2001
    Location: 0x0x0
    Am I getting old????
    Of course you are...just like the rest of us taffer.


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