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Thread: Modified Death Cutscene for Nikola

  1. #1
    New Member
    Registered: Aug 2001
    Location: Crystal River, FL USA

    Modified Death Cutscene for Nikola

    Hi Folks,

    Seeing as that I seem to die quite a bit while playing this game, I thought that the stock death cutscene was a bit too abrupt <G>. This modified one lengthens it just a little bit, and adds a nice fadeout with a few more sound effects mixed in.

    Snag it from ftp://207.30.201.112/Weeds/Terra_Nova/nikdie.zip (1,230,230 bytes).


    Lemme know if you like it,

    Rich Nagel

  2. #2

    Ah, Rich, you rock...

    What software did you use to edit the file?

  3. #3
    New Member
    Registered: Aug 2001
    Location: Crystal River, FL USA

    Hi Shadowcat,

    I decompiled the Smacker animation and it's audio track using the Rad Game Tools. Then I used Animation Shop (that ships with Paint Shop Pro) to do a 15 frame fadeout on the last frame of the Smacker animation.

    I cut and pasted some of the audio to lengthen it, and mixed in a few sound effects that I had floating around on my hard drive using Gold Wave (www.goldwave.com) and Cool Edit Professional. Then I recompiled the whole shmear mixing in the new audio track with RGT.

    The Rad Game Tools are a real neat set of utilities - You can do almost anything that you would want to SMK Smacker and BIK Bink format animations - As you prolly know, tons of games use one of these two formats for their cutscenes. You can download the Rad Game Tools from www.radgametools.com, it's completely free for non-commercial use -

    BTW, it may sound like I really made a career of NIKDIE.SMK, but the whole process took only about a total of 30 minutes [G].


    Rich Nagel

  4. #4
    New Member
    Registered: Aug 2001
    Location: Crystal River, FL USA

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