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Thread: C5 - Midday Escape

  1. #1
    Member
    Registered: Jul 2003

    C5 - Midday Escape

    spoiler:
    OK, i managed to get to Bryon's house, and can't get pass the invisible barrier, where do i go now? back to where i started?

  2. #2
    Member
    Registered: Aug 2002
    Location: thief.wikia.com
    I think you just answered your own question.

  3. #3
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Anyone else find this one really almost impossibly difficult? It's hard to tell where the shadows are, and if you're spotted by an archer, you're dead by a single arrow... I got across the street and into that other building, but then I'm at a dead end since my options are a street full of bluecoats (I see a rope hanging way down there, but I'm dead long before I get to it) and a building full of bluecoats. Guess I need to keep playing it and try to figure out where to go....don't get me wrong, the challenge of trying to sneak at daytime is great....just need to hone my skills a bit I suppose.

  4. #4
    Member
    Registered: Jul 2003
    Originally posted by Yandros
    Anyone else find this one really almost impossibly difficult? It's hard to tell where the shadows are, and if you're spotted by an archer, you're dead by a single arrow... I got across the street and into that other building, but then I'm at a dead end since my options are a street full of bluecoats (I see a rope hanging way down there, but I'm dead long before I get to it) and a building full of bluecoats.
    Yes, i am finding it difficult too.
    spoiler:
    It's possible to get up to that place where the rope is tangling, via a ladder that is recessed to the right side of the wall. I managed to dash across with my life but the 3 archers are alert now.

  5. #5
    Member
    Registered: Jul 2003
    Location: Seattle
    Yeah, that one was kind of a pain. I'm not normally a ghoster so I was gritting my teeth a lot. "Gimme a blackjack dammit! I'll go through these shmucks like crap through a goose!" Which I guess was the point. But still, seeing my beloved blackjack and not being able to get to it was just plain mean. BTW, for a little laugh at the end:
    spoiler:
    make sure you run through the alley behind the market when you end the mission. Save first, though.

  6. #6
    Member
    Registered: Aug 2001
    Location: yo mama
    spoiler:
    OK, I've gotten back to the start, snatched the key. Then what? A hint is needed

  7. #7
    Member
    Registered: Jul 2003
    Location: Seattle
    spoiler:
    You need to backtrack yet again, stealing cop's purses as you go. Eventually you will end up at the market. The alley behind it is the place you go to end the mission.

  8. #8
    Member
    Registered: Oct 2001
    Location: 0x0x0
    spoiler:
    I've found it necessary to get the guards stirred up from time to time to get them looking in the wrong direction.

    Another tip...It may be dangerous but the assassins arrows the guards have cut both ways. I look around and see more than a few dead bodies. But I didn't do it.

  9. #9
    Member
    Registered: Jun 2003
    Location: Florida
    No black jack? Been looking like crazy for that thing.

    ........ caropr

  10. #10
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    Well, you can SEE your own equipment on a bed but I couldn't find any way to get near it to see if it's frobbable.

    I have to say that I started this mission several times before getting very far and was close to giving up on it but I presevered and ended up quite enjoying it! It's has some very tricky sneaking and you have to alert guards deliberately sometimes to get them looking away from where you want to be but it was interesting. I finished with no damage and just a bit short on loot. I don't think I'll be going back to look for the rest, though.

  11. #11
    Member
    Registered: May 2001
    Location: earth?
    i still can't finish this one!
    my compliments to those who have!

  12. #12
    Member
    Registered: Jul 2003
    Location: Seattle
    Don't give up, raetsel!

  13. #13
    Member
    Registered: Jan 2002
    Location: RI, USA
    Here is how you get across that alley way with the rope hanging down without alerting the guards:
    spoiler:
    When you are looking straight ahead and the alley is in front of you, to the left there is a house with marble floors and a pool inside, there are two guards there, inside that house are stairs, in the left corner going up 9I just make a run for it since its dark and they can't see you), once you get up just follow into the next room, walk down another set of stairs and exit through the door that you will take you right behind the two guard and you can walk without alerting either one since they both have their backs turned.

  14. #14
    Member
    Registered: Feb 2004
    Location: Croatia
    Hmm...I find this FM terribly easy. Linear and too much straightforward.

    You would think that sneaking on daytime would make it tough, but there are so many places with 'shadows' that it's not a big deal. And few times I got seen, quick load helped.

    Only place where I got to reload few more times was on that ledge where clothes is hanging.

  15. #15
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA

    Is this the end

    I finished the mission..I think. But I seem to have had a heart attack and the skull of deth comes up...Is this relly the way it ends ???

    Thanks Nightwalker...I went very slowly and the heart is fine.
    Last edited by Lightningline; 16th Mar 2004 at 22:30.

  16. #16
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    No.
    spoiler:
    Walk into that alley way VERY slowly. If you go too far too quickly, you die. If you go in slowly the mission ends properly.

  17. #17
    Member
    Registered: Mar 2001
    Location: Ireland
    I have to say I rather liked this one; the first time I've seen a desert environment in Thief. I'm surprised that there were none of ShadowTemplar’s Arabesque AIs to be seen, though!
    I had litte enough trouble Ghosting the whole mission, even though I did miss some of the loot.

    I feel that the complete lack of ambient sounds detracted a lot from the atmosphere, though, and after just a few minutes of playing, I decided to load up WinAmp in the background and play some of the desert music from Daggerfall and Evil Islands at a low volume, just to break the silence.

    - NV

  18. #18
    Member
    Registered: Nov 2002
    Location: ColoRADo
    I haven't gotten very far here either, tough to get by all those gaurds. No ghost, had to run past, find a door, run in, jump out a window, climb across a luandry line...

    I'm lost...

    Fun though.

  19. #19
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA
    spoiler:
    go downstairs from the laundryline and behind the hammer guard...you will know what to do...
    your OK so far

  20. #20
    Member
    Registered: May 2001
    Location: earth?
    Originally posted by Schwaa2
    I haven't gotten very far here either, tough to get by all those gaurds. No ghost, had to run past, find a door, run in, jump out a window, climb across a luandry line...
    that's exactly what i did and as far as i've gotten

    edit: yay! finally finished... but have questions:
    spoiler:
    does the stuff on the bed -ever- become accessible & are you ever supposed to be able to open the trap door in the room with lots of bookshelves over by the market?

    i played this on normal... i can't imagine expert, eek!
    thanks mystery author
    Last edited by raetsel; 21st Mar 2004 at 23:23.

  21. #21
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    anyone else get a "screen complexity too high" error on this level? Happened to me several times. Is this a product of a slower PC? (using an Athlon 750)
    Get all recent FMs at www.southquarter.com/fms

  22. #22
    Member
    Registered: May 2001
    Location: earth?
    yes, it happened to me many times too (was one of my first reasons for giving up for a while)

    i really don't think it matters what pc you have - think it just crossed thief limits period
    (i have a pentium 4 - 3.06 & it crashed to the desktop quite a few times - from seemingly inconspicuous places - i'd read in the readme that this was a problem a couple places or such, but didn't expect it where i decided to move the mouse around and look)

  23. #23
    Member
    Registered: Jun 2000
    Location: Land of enchantment
    I ghosted it completely with 1834 / 2050 loot. The sneaking was tricky in places but did not require any heroic moves. I guess the Hammer temple and the clothes line were the two tough spots for me, but they needed only timing and finding the "correct" route.

    I am puzzled by the trap door in the ceiling of what seems to be the market office -- bookshelves and stuff. Is there a way in? The shutters by the upper clothesline route from the opposite building do not open. Any ideas?

    I also got a crash to desktop, video complexity, in several areas, particularly around the market.

    I found the Southwest pueblo architecture and the lack of obvious shadows, which obscured some passages, interesting.

  24. #24
    Member
    Registered: May 2002
    Location: Texas
    I was on a roof down the alley from the clotheslines. I don't understand why there are
    spoiler:
    barricades on the edge of the roof preventing me from jumping off.


    John

  25. #25
    Member
    Registered: May 2002
    Location: Texas
    I just finished with 21 short of total loot. I'm puzzled about the trap door too.



    John


    Edit: About the trap door:
    spoiler:
    There is a key under the books on the table, but it is not frobable. Also there is loot in the room the trap door leads to. No one would have found all of the loot.
    Last edited by john9818a; 24th Mar 2004 at 00:36.

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