
Originally Posted by shadowthief
To all the tweakers all I can say is “WOW.” You guys have been doing an awesome job and I have use many of your fixes in my game. Now finally I get to give back to you guys!
I’m sure I’m not the only one who think the AI physics are a little… shall we say rubbery? I figured out how to add some realism to them and make their bodies more real then rubber!
Find and open your “T3PhysicsSound.ini” file
Then find the listing as below and change the bolded values
BounceForceMin=0
BounceForceMax=2
BounceVolumeMin=0
BounceVolumeMax=0
BouncePitchMin=-1
BouncePitchMax=1
There you go! Now your bodies will seem more real when they fall or hit stuff. No longer will they bounce about like a bloody bounce ball!