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Thread: What are you working on RIGHT NOW? - Community WIP thread

  1. #501
    Member
    Registered: Dec 2001
    Location: Marlboro, MA, USA
    I've posted all the screenshots I could gather from this thread (and a few from other places) onto my "Upcoming" page at Shadowdark Keep. There are over 100!
    The Keep for Thief 1 and 2 FMs, Shadowdark for Thief 3 and Dark Mod FMs

  2. #502
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    I've resumed work on the church one and it's coming along fairly nicely. The church itself is more or less done except for furnishing a few rooms and tidying up a few places. The area surrounding the church is giving me some performance problems and isn't pretty enough for my liking, so I'll have to take care of that somehow. The screenshot with the new stained glass window is part of something else, by the way.

    I'm sort of stuck with House of Shadows (the underground mansion thing). I might come back to it after I release the church. I have most of it planned out and a fair amount of work finished, but the floorplan needs revising to make it more interesting.

  3. #503
    Member
    Registered: Feb 2005
    just so you know Komag, my map on there ain't dead yet, it's just become part of my Lockley FM.

  4. #504
    Member
    Registered: Dec 2001
    Location: Marlboro, MA, USA
    Okay, I've updated those now, thanks
    The Keep for Thief 1 and 2 FMs, Shadowdark for Thief 3 and Dark Mod FMs

  5. #505
    Member
    Registered: May 2002
    Location: UK, Suffolk
    Also I have a couple from one of my missions here http://www.potterdevelopments.org.uk/fm/diary.htm
    Its not dead, just sleeping until I get GL 1.31 out.

  6. #506
    Member
    Registered: Dec 2001
    Location: Marlboro, MA, USA
    got 'em!

  7. #507
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    Playing around with the skybox lighting a bit:


  8. #508
    Member
    Registered: Mar 2005
    Quote Originally Posted by Komag
    I've posted all the screenshots I could gather from this thread (and a few from other places) onto my "Upcoming" page at Shadowdark Keep. There are over 100!
    Well you're certainly thorough. I forgot all about Cat Squash until I saw that page.

  9. #509
    Member
    Registered: Oct 2005
    Location: Dortmund, Germany
    That screen looks really sweet. Really, I am impressed, Gestalt!!

    Though I don't think that the way you put your butresses and arches there is common architecture, but never mind. It looks really good.

  10. #510
    Member
    Registered: Jan 2001
    Location: Exiled in sassenachland
    The sky looks fantastic, it's something I need to fix up in my FM as it looks pretty horrible at present.

  11. #511
    Member
    Registered: Oct 2005
    Location: Dortmund, Germany
    Some very nice effect is to put some windowlightshaftermitters into the skybox. This way you have blinking stars and some awkward glow.

  12. #512
    Member
    Registered: Dec 2001
    Location: Marlboro, MA, USA
    I've put up a great looking batch of screens for <A HREF="http://www.shadowdarkkeep.com/screens/Serge" TARGET="_BLANK">Bad Feeling</A> by Serge. This is really looking quite impressive!

  13. #513
    Member
    Registered: Jan 2001
    Location: Exiled in sassenachland
    Quote Originally Posted by STiFU
    Some very nice effect is to put some windowlightshaftermitters into the skybox. This way you have blinking stars and some awkward glow.
    Interesting... *strokes chin*

  14. #514
    Member
    Registered: Oct 2005
    Location: Dortmund, Germany
    Wow!! those screens are really great. They are a great innovation to me. Very good smesh usage...

  15. #515
    Member
    Registered: May 2002
    Location: UK, Suffolk
    Quote Originally Posted by Komag
    I've put up a great looking batch of screens for <A HREF="http://www.shadowdarkkeep.com/screens/Serge" TARGET="_BLANK">Bad Feeling</A> by Serge. This is really looking quite impressive!
    Cool, personally I think Serge is a good FM author as he does details well...and he does more in the way of city stuff which I think we are lacking with T3 missions at the mo.

  16. #516
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    Very nice! I like Serge's stuff, he seems to have a good understanding of how to put together compelling architecture and interesting areas. I'm looking forward to that one.

  17. #517
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    Bump.


  18. #518
    Member
    Registered: Aug 2004
    That one has a nice, unusual feel to it.

  19. #519
    Member
    Registered: Apr 2005
    Location: He's behiiiind yoooou!
    Oooh. Purdy. Very purdy. I wonder what's at the end of that passageway? It looks invitingly dark and mysterious...

    That's not a Keeper place, is it? Only the shape of the supporting arches in that passageway looks a bit like a keyhole... or maybe I'm just looking for patterns that don't really exist.

  20. #520
    Member
    Registered: Dec 2001
    Location: Marlboro, MA, USA
    Is that a "House of Shadows" shot or a different mission? Looks good

  21. #521
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    It's from the church one, I'm adding a short city section before the church proper so that there'll be a little bit more for players to do. This particular shot is from an alley/tunnel sort of thing.

  22. #522
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    Very nice screenshot, Gestalt!

  23. #523
    Member
    Registered: Nov 2004
    Location: The Kingdom of Prester John
    Thanks!

  24. #524
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    Quote Originally Posted by Komag
    I've posted all the screenshots I could gather from this thread (and a few from other places) onto my "Upcoming" page at Shadowdark Keep. There are over 100!
    It says: "Dead" next to my screenshots. My project is by no means dead! New screenshots soon...

  25. #525
    Member
    Registered: Apr 2004
    Quote Originally Posted by Gestalt
    It's from the church one, I'm adding a short city section before the church proper so that there'll be a little bit more for players to do.
    Oh, great. I'm working on a cathedral mission, with a city section before the church. Now everyone will think I'm copying. :-)

    No screengrabs from me, as I have nothing to show yet as remotly interesting as Gestalt's image.

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