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Thread: Thief 2 Texture Pack - BETA 1

  1. #1
    Member
    Registered: Apr 2005
    Location: UK

    Thief 2 Texture Pack - BETA 1

    Just a little package of a few textures I designed. some still need some work, but I thought I might let you experience them in game aren't you all so lucky.

    Thief 2 texture pack - BETA 1

    Please post comments on how good they are, and things you dont like so I can improve them.

    low and behold, a 13 year old boy with a texture pack

    ENJOY this package!

    (readme included for those who need help ^_^ )







    Those are some of the changes.

    NOTE: this BETA is just to make sure nobody has any problems
    Last edited by the one true thief; 18th Aug 2005 at 12:48.

  2. #2
    Member
    Registered: Apr 2005
    Location: UK
    Please also tell me when you have downloaded the file

    Thank you

  3. #3
    Member
    Registered: Aug 1999
    Location: terrible canyons of static
    How about a before/after comparison chart for all the objects? The models you've posted this far have been nice, but nevertheless, people (well, at least me) are always a bit wary of just plugging in something to their thief installations.

  4. #4
    Member
    Registered: Dec 2001
    Location: The Rogues Den
    Wow, you have talent! Great job. How long have you been working with graphics? If you're just starting out, all I can say is...

    Tip: Next time you zip, uncheck the box that says "preserve path names" or "save extra folder info" or whatever it says.

  5. #5
    Member
    Registered: Apr 2005
    Location: UK
    thanks for the comments. I wil lpost up the before/afters in just a second.

    and targa, Ive been doing graphics for roughly 2 months, been making skins for about 1 1/2 weeks
    Last edited by the one true thief; 19th Aug 2005 at 23:19.

  6. #6
    Member
    Registered: Dec 2001
    Location: The Rogues Den
    Woot! I HATED the old armoire! This is going in right now! So sick of seeing that thing, which is the reason I recently made one. I always check on top of the armoire, hoping the FM author put some loot up there, but they never do (at least not in any mission I've ever played).

  7. #7
    Member
    Registered: Apr 2005
    Location: UK
    yeah, I always check the armoir too. Ive never ever found loot on it though

  8. #8
    Member
    Registered: Mar 2001
    Location: Ireland
    Those look good! (From the prevews anyway... downloading now...)
    I might point out that I had done a new version of that 4x8 reinforced wooden door already for my Thief 2 Enhancement Pack. Unsure about that particular texture (I'll have to compare 'em...), but some of the others would fit in nicely there - if you're willing to donate them?

    - NV

  9. #9
    Member
    Registered: Apr 2005
    Location: UK
    Donat my textures to your pack? I'm more than happy to

  10. #10
    Member
    Registered: Nov 2002
    Location: GOMLAND
    Great

  11. #11
    Member
    Registered: Mar 2001
    Location: Ireland
    I've had a closer look at your work. Very nice, but I think they still need a bit of work:

    VicArmoire: Nice, if only you'd done the default Thief 1 armoire, too...
    Doors: I think the ones from my EP are better. (Sorry)
    Chest: Although this is nice, I think it still needs work.
    First, the gold part looks completely out of place; the orignal texture used a more muted, bronzer colour. Second, the tentacle-like parts of the pattern would probably look better if they were a little thicker. Thirdly, any chance of having the face with its mouth open, as in the original?
    Lamps: Vigil already made these.
    Weaponsmith, Machinist, Bakery, and Armourer Signs: Excellent!
    Pub sign: I don't really like this one, too unlike the original.
    Fishmonger's Sign: Nice, but what's it for? There's no sign object to go with it. The Fishmonger sign is just a fish-shaped piece of wood hung from a pole.
    Footlocker: Vigil made some of these, too. Variety is always good, though.
    Wooden Planks 1: This is not 256x256; Thief won't load it. I made one of these for the Enhancement Pack, too.

    The main trouble with all of these is that they each have their own palette. (If you've been reading the Enhancement Pack thread, you'll know that this is a Bad Thing.)
    Bright183 is the best way to reduce the palette count. I can give you a few pointers on its use if you like.
    (For the Enhancement Pack, I'd prefer it if you sent me the original 256x256 true colour bitmaps.)

    - NV

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