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Thief Series

Covering the classic Thief franchise by Looking Glass Studios, as well as its sequels by Ion Storm and Eidos Montreal/Square Enix. The original Thief games informed much of the Stealth genre, including the Assassin's Creed and Splinter Cell series, as well as popular games such as Dishonored and Deus Ex. Its status among cult fans and game designers is legendary.

Latest News

24th Aug 2013
Thief 4 Release Date Announced - fett - 13:12
Despite fan criticism over Garrett's new appearance, rumors of controversial gameplay features such as contextual jumping and rewards systems, and the absence of voice actor Stephen Russell, Thief 4 is slated to hit the shelves on February 25th, 2014, according to

Disagreements over concepts for the reboot, as well as internal restructuring at Eidos Montreal have plagued the title's development since its announcement all the way back in May of 2009. Further confidence in Square Enix' handling of the beloved franchise was shaken in late July, 2013 when Eidos Montreal founder and general manager, Stephane D'Astous, resigned, citing “irreconcilable differences” with the parent company.

"The lack of leadership, lack of courage and the lack of communication were so evident, that I wasn't able to conduct my job correctly. I realized that our differences were irreconcilable, and that the best decision was unfortunately to part ways."

David Anfossi, executive producer of Deus Ex: Human Revolution stepped into to fill D'Astous' role as Eidos Montreal head. D'Astous' resignation comes on the heels of a $69 million restructuring of Square Enix in the first quarter of 2013.

"Since last year's financial short-coming performance of Square Enix Europe, we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation," said D'Astous. The co-founder's departure follows the resignation or reassignment of several lead designers, animators, and artists for the project in recent years.

Opinions about Deus Ex: Human Revolution have varied among fans of the classic Deus Ex series, and Thief fans remain sharply divided over Eidos Montreal's changes to the franchise and the ability of the development team to deliver a worthy successor to the classic series. Mixed reviews at E3 in July drove a bigger wedge into the fan base, though most hands-on reviews were positive.

Problems with Thief's developers and publishers should come as no surprise to long-time fans of the series. Looking Glass Studio received strong critical and commercial success with Thief II: The Metal Age in 2000, but the studio was crippled by debt problems and slow returns on the game. Subsequently, the planned expansion (Thief II Gold) was scrapped, and the license went to Ion Storm Dallas. The follow up, Thief: Deadly Shadows (or T3) was the product of financial strain with publisher Eidos, and a rushed development cycle.

Though many fans hoped the relative success of Deus Ex: Human Revolution, the longer development cycle, and larger budget were signs of a return to the glory days of Looking Glass Studio's vision for Thief, the reboot seems to be a departure from the emphasis on open exploration in early games. Many hold out hope that the reboot will be an improvement over Deadly Shadows. Fans get to test their theories next February.

For the latest Thief 4 News, check out the Thief 4 Article Index at the TTLG Thief 4 Anticipation Forum.

15th May 2005
T2x: Shadows of the Metal Age Reviewed - Gingerbread Man - 16:10
I've played T2x: Shadows of the Metal Age from beginning to end four times now. And I've replayed two or three missions an additional three or four times, to boot. I don't know if you're familiar with my insane demands and general tendencies towards snide remarks and nitpicking, but just looking at the number of hours I've given this game in the past four or five days should -- in itself -- give you an idea as to whether or not I enjoyed it. Hint: I enjoyed the hell out of it.

I'll tell you what T2x is, for starters: It's fun. More than that, it's the kind of fun I had playing Thief: The Dark Project...

(Read the full review, including new screenshots, here...)
23rd Feb 2005
Deadly Shadows Editor News - Gingerbread Man - 20:52

Seems the wait is over, and the editing tools for Thief 3 are finally available (320M download, give or take). Check out our newly-added Thief III Editors' Guild forum for information, download links, and some basic tutorial stuff to get you started.

I'm guessing that probably piqued your interest...

28th May 2004
Thief III Demo Posted! - Dave - 15:07
As of this posting, the official demo for Thief: Deadly Shadows is available online.

Beware: It is very large (450M) and the Eidos-hosted file can be difficult to connect to... and it's a fairly slow transfer, from what I've noticed. Ideally, people will start BitTorrents and mirrors and such to increase availability.

For now, the official download can be had from Eidos, and we are collecting and updating alternate download locations as we become aware of them in our Discussion Forums